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Latest Poll Results

Discussion in 'Game/SP News & Comments' started by Taluntain, Aug 13, 2004.

  1. Taluntain

    Taluntain Resident Alpha and Omega Staff Member ★ SPS Account Holder Resourceful Adored Veteran Pillars of Eternity SP Immortalizer (for helping immortalize Sorcerer's Place in the game!) New Server Contributor [2012] (for helping Sorcerer's Place lease a new, more powerful server!) Torment: Tides of Numenera SP Immortalizer (for helping immortalize Sorcerer's Place in the game!) BoM XenForo Migration Contributor [2015] (for helping support the migration to new forum software!)

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    What we asked:

    Q: How important is the D&D licence to you in the CRPGs you play?
    (559 votes total)

    Quite important, I mostly play D&D CRPGs, but not exclusively (239) 43%
    Not that important, I play both D&D and non-D&D CRPGs (234) 42%
    Very important, I don't play non-D&D CRPGs (86) 15%

    The majority of people who voted in the poll (43%) said that the D&D licence in CRPGs they play is quite important to them, as they mostly play D&D CRPGs, but not exclusively.

    Only 1% of people less (42%) voted that the D&D licence is not that important to them, as they play both D&D and non-D&D CRPGs.

    Lastly, 15% of poll participants voted that the D&D licence in CRPGs is very important to them, since they only play D&D CRPGs.

    - Current Poll
    - Previous Polls
     
  2. Splunge

    Splunge Bhaal’s financial advisor Adored Veteran Pillars of Eternity SP Immortalizer (for helping immortalize Sorcerer's Place in the game!) Torment: Tides of Numenera SP Immortalizer (for helping immortalize Sorcerer's Place in the game!)

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    I don't care what rules are used, as long as the game is fun.
     
  3. Jaguar Gems: 27/31
    Latest gem: Emerald


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    I concur. Fun is priority.
     
  4. Son of Bhaal Gems: 17/31
    Latest gem: Star Diopside


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    When you first start the game I think its a necesity to have the rules, play from start to finish with no cheese...then...bring on the mods and have some fun :D
     
  5. BigStick Gems: 13/31
    Latest gem: Ziose


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    I only play NWN so that kind of skewed my vote, but I agree, the rules aren't that important as long as they work well.
     
  6. chevalier

    chevalier Knight of Everfull Chalice ★ SPS Account Holder Veteran

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    When 2E was the current edition, D&D was a unique system; the badge carried some distinct quality. At present, D&D has changed greatly and become a different system compared to the previous editions. In fact, 3E was already more similar to the system used in Might and Magic series than D&D 2E. Positive AC, positive to hit bonus, followed by damage bonus, same XP requirement for all classes to level up, weapons and armour having a broad range of diverse effects rather than focusing on "pluses" - it was all in Might and Magic before d20 came to existence. The current 3.5 E continues the progress on the path to something completely different from to where 2E led. I can't say I don't like this new system. Quite contrary, I enjoy it. However, I see it as less and less D&D. D20 is not really D&D in my head.

    D&D badge doesn't make a game good. Lack of it doesn't make it any worse. Might and Magic stands a proud example of this. So does the unforgettable Fallout 1-2. However, rules systems can take lots off playability (Arcanum is an example here, so is Dungeon Siege and several RPG I've decided not to play) and using D&D rules removes the danger.

    I wonder what the final shape of the Dragon Age rules system will be. It has the potential to compete with D&D. The fact it won't be D&D makes it quite refreshing, although there's a big chance it will be a D&D clone.
     
  7. Apeman Gems: 25/31
    Latest gem: Moonbar


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    Please do explain in what way, for I have to disagree.
     
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