1. SPS Accounts:
    Do you find yourself coming back time after time? Do you appreciate the ongoing hard work to keep this community focused and successful in its mission? Please consider supporting us by upgrading to an SPS Account. Besides the warm and fuzzy feeling that comes from supporting a good cause, you'll also get a significant number of ever-expanding perks and benefits on the site and the forums. Click here to find out more.
    Dismiss Notice
Dismiss Notice
You are currently viewing Boards o' Magick as a guest, but you can register an account here. Registration is fast, easy and free. Once registered you will have access to search the forums, create and respond to threads, PM other members, upload screenshots and access many other features unavailable to guests.

BoM cultivates a friendly and welcoming atmosphere. We have been aiming for quality over quantity with our forums from their inception, and believe that this distinction is truly tangible and valued by our members. We'd love to have you join us today!

(If you have any problems with the registration process or your account login, please contact us. If you've forgotten your username or password, click here.)

Levels and Hit Dice

Discussion in 'Icewind Dale 2' started by AlexGK, Nov 7, 2002.

  1. AlexGK Gems: 7/31
    Latest gem: Tchazar


    Joined:
    Oct 30, 2002
    Messages:
    245
    Likes Received:
    0
    [​IMG] If i have a 10 level fighter, dual him to mage make him 10 level mage (20 level hero) will he have the same HP as level 10 mage dualed to fighter at level 10 with 10 level of mage (again 20 level hero but his mage 10 levels first).Heard somewhere that there is still hit dice for level 10+(9+ for warriors)
    Asking because my party is in 2-nd chapter and low on levels

    [ November 07, 2002, 04:43: Message edited by: Blackthorne TA ]
     
  2. Sylvan Gems: 5/31
    Latest gem: Andar


    Joined:
    Sep 9, 2002
    Messages:
    133
    Likes Received:
    0
    IIRC it should work out the same. Since the characters get 1HD per level.
    So a level 10 Fighter should have 100hp maximum (no constitution bonus), and if dualled to a mage who became level 10 (40hp) the character will have 140hp.
    The opposite is true, 10 level mage = 40hp, dualled to fighter who becomes 10th level (100hp) again equals 140hp.
    I cannot remember of the top of my head if constitution bonuses affect a mage as they do a fighter. I mean 18 Con gives +4 to hps for a fighter, does a mage also get +4 or do they get +2 as in 2nd Ed rules?
     
  3. AlexGK Gems: 7/31
    Latest gem: Tchazar


    Joined:
    Oct 30, 2002
    Messages:
    245
    Likes Received:
    0
    Yup a mage gets +4 Con. bonus just like fighter do.2-nd ED rules OUT hah:)Just The THAC0 suxxx in Icewind Dale 2 by dualled characters
     
  4. Astin X Gems: 6/31
    Latest gem: Jasper


    Joined:
    Jul 28, 2002
    Messages:
    158
    Likes Received:
    0
    Gone is the term THAC0, now its "attack bonus". I used to have a grandmaster of a katana, but with 3rd ed rules its just no longer available. :nolike:
     
  5. AlexGK Gems: 7/31
    Latest gem: Tchazar


    Joined:
    Oct 30, 2002
    Messages:
    245
    Likes Received:
    0
    [​IMG] Yea no katanas here :(

    [ November 13, 2002, 01:22: Message edited by: AlexGK ]
     
Sorcerer's Place is a project run entirely by fans and for fans. Maintaining Sorcerer's Place and a stable environment for all our hosted sites requires a substantial amount of our time and funds on a regular basis, so please consider supporting us to keep the site up & running smoothly. Thank you!

Sorcerers.net is a participant in the Amazon Services LLC Associates Program, an affiliate advertising program designed to provide a means for sites to earn advertising fees by advertising and linking to products on amazon.com, amazon.ca and amazon.co.uk. Amazon and the Amazon logo are trademarks of Amazon.com, Inc. or its affiliates.