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Neverwinter Nights 2 Forum News (Dec. 04, 05)

Discussion in 'Game/SP News & Comments' started by chevalier, Dec 7, 2005.

  1. chevalier

    chevalier Knight of Everfull Chalice ★ SPS Account Holder Veteran

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    Here are today's Neverwinter Nights 2 forum highlights, collected by NWVault. Please take into account that these are only single parts of various threads and should not be taken out of context. Bear in mind also that the posts presented here are copied as-is, and that any bad spelling and grammar does not get corrected on our end.

    Erik Novales, Programmer

    Toolset is .NET
    Well, if you still have lingering questions, then here's your chance to have some of them cleared up. [​IMG]

    Brian D. Lawson, Programmer

    Toolset is .NET
    Not sure what the mystery is all about in this thread??? :confused: It's been clearly stated at this point that the tool set is written in C#. Yes, we're using VSS...not that that should come as ANY surprise to anybody now since the game has officially been a DX9 Windows game for the last 1+ year. Hopefully that helps to "officially" clear up this shroud of "mystery".

    Ferret Baudoin, Lead Designer

    Please tell me ECL is in.
    There will be ECL and it won't be exactly by the book. I talked with WotC about it in depth on a couple of occasions (Ed Stark was a tremendous help on this) and we've got a system I think will work well for our game. More details at a later date. :)

    The fiends in NWN's 2
    I have 4 cats in real life, I'm happy cats are in, as well. :)

    Warlocks?
    I really like the new damage reduction system in 3.5. In 3rd it always made me a little sad to throw a werewolf at a party, and since everyone has magical weapons their damage reduction was countered. Not so any more. :)
     
    Last edited by a moderator: Jan 3, 2018
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