1. SPS Accounts:
    Do you find yourself coming back time after time? Do you appreciate the ongoing hard work to keep this community focused and successful in its mission? Please consider supporting us by upgrading to an SPS Account. Besides the warm and fuzzy feeling that comes from supporting a good cause, you'll also get a significant number of ever-expanding perks and benefits on the site and the forums. Click here to find out more.
    Dismiss Notice
Dismiss Notice
You are currently viewing Boards o' Magick as a guest, but you can register an account here. Registration is fast, easy and free. Once registered you will have access to search the forums, create and respond to threads, PM other members, upload screenshots and access many other features unavailable to guests.

BoM cultivates a friendly and welcoming atmosphere. We have been aiming for quality over quantity with our forums from their inception, and believe that this distinction is truly tangible and valued by our members. We'd love to have you join us today!

(If you have any problems with the registration process or your account login, please contact us. If you've forgotten your username or password, click here.)

Neverwinter Nights 2 Forum News (Feb. 27, 05)

Discussion in 'Game/SP News & Comments' started by chevalier, Feb 28, 2005.

  1. chevalier

    chevalier Knight of Everfull Chalice ★ SPS Account Holder Veteran

    Joined:
    Dec 14, 2002
    Messages:
    16,815
    Media:
    11
    Likes Received:
    58
    Gender:
    Male
    Here are today's Neverwinter Nights 2 forum highlights, collected by NWVault from Obsidian Forums. Please take into account that these are only single parts of various threads and should not be taken out of context. Bear in mind also that the posts presented here are copied as-is, and that any bad spelling and grammar does not get corrected on our end.

    Erik Novales, Programmer

    Toolset Request

    Quote: Just a small thing really, the possibility to click on placables without them falling through ones placed below them.
    Heh. This has to be in the top 5 of the designer pet peeve list. Needless to say, if I don't make "snap to ground" optional, I'm going to have an angry mob waving pitchforks and torches outside my office. :eek:

    Good God idea Strikes!!!

    Quote: go on nwvault, find the owners, email em, whoop, you have your mount with no work involved!
    Not to be a wet blanket or anything, but this may be the most optimistic statement I've seen in quite some time. :shake:

    Request: Inventory Management
    Inventory is being changed fairly significantly. ;)

    More: Well, it's not something I'm directly responsible for, so I'm not sure if we're ready to spill the beans on what our plans are. I'm not trying to taunt anyone, I promise... :D

    Brian D. Lawson, Programmer

    Question to devs - texture size?

    I'm doing most of my development of textures at 1024x1024, with the assumption that I'll probably reduce it in size to 512x512 or even 256x256.
    That sounds about right.

    Ferret Baudoin, Lead Designer

    [Suggestion] A return to the classics
    I think Dr. Boron must have snuck in and read some of our design documents. What you want, is very close to what we're shooting for. :)

    Rich Taylor, Programmer

    GUI Customizeable?

    I think what I'm vague on is whether or not the custom GUI only allows you to reskin existing controls and buttons, or allow some degree of custom interaction. If you can display specific messages in a window or create a button that sends a signal to the module, then things get pretty interesting. In terms of some way to bring one's adventure around with you, I've toyed with the idea. I'd probably end up using a journal object whose tag changes subtly as you make your choices.
    Reskinning existing controls and windows is roughly where it's at right now. Being able to add custom callbacks (via script) is where I'd like to take it, but that's down the line.
     
    Last edited by a moderator: Jan 3, 2018
Sorcerer's Place is a project run entirely by fans and for fans. Maintaining Sorcerer's Place and a stable environment for all our hosted sites requires a substantial amount of our time and funds on a regular basis, so please consider supporting us to keep the site up & running smoothly. Thank you!

Sorcerers.net is a participant in the Amazon Services LLC Associates Program, an affiliate advertising program designed to provide a means for sites to earn advertising fees by advertising and linking to products on amazon.com, amazon.ca and amazon.co.uk. Amazon and the Amazon logo are trademarks of Amazon.com, Inc. or its affiliates.