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Neverwinter Nights 2 Forum News (Jul. 27, 05)

Discussion in 'Game/SP News & Comments' started by chevalier, Jul 29, 2005.

  1. chevalier

    chevalier Knight of Everfull Chalice ★ SPS Account Holder Veteran

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    Here are today's Neverwinter Nights 2 forum highlights, collected by NWVault. Please take into account that these are only single parts of various threads and should not be taken out of context. Bear in mind also that the posts presented here are copied as-is, and that any bad spelling and grammar does not get corrected on our end.

    Brian D. Lawson, Programmer

    Difference between pixel shader 2.0 and pixel shader 3.0

    I doubt my old GE4 will run NWN2 well.
    It won't run it all. The game requires shader model 2.0 as a minimum which GeForce 4 doesn't support.

    More:
    So will it b possible to run NWN2 on a Gefore 4 Ti 4600 wihtout FORCEING the need to use pixel shaders like having the option to enable or disable it? Cuase 2.0 PS isnt very different from 1.1 PS except for minor differences running HIGHER REZ beyond 800x600. Personaly I think it will be a waste of time making it minamal 2.0 PS Only.
    It may possibly be able to run with the vertex lighting option. Well, the line has to be drawn somewhere and for us and this game...it's 2.0.


    Ferret Baudoin, Lead Designer

    Timestop
    The decision wasn't made because we believed it would make people happy (though I knew some would be). Some of the subsequent discussion touches on other reasons it's getting nixed. We're designing NWN2 to appeal to a wide range of folks - SP players, modders, PW peeps, DMs, and MP players. The plan is that everyone gets something new and cool in NWN2. That's the beauty of NWN1 is with a single-game people got all sorts of possibilities.

    Question about class blancing in NWN2
    I'm not talking about rebalancing for PvP. What I'm most concerned about are big balance problems that come from adapting the PnP rules to a CRPG. Or anything new that's added that hurts balance.
     
    Last edited by a moderator: Jan 3, 2018
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