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Neverwinter Nights 2 Forum News (Nov. 14, 05)

Discussion in 'Game/SP News & Comments' started by Eldular, Nov 15, 2005.

  1. Eldular Gems: 10/31
    Latest gem: Zircon


    Joined:
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    Here are today's Neverwinter Nights 2 forum highlights, collected by NWVault. Please take into account that these are only single parts of various threads and should not be taken out of context. Bear in mind also that the posts presented here are copied as-is, and that any bad spelling and grammar does not get corrected on our end.

    Brian D. Lawson, Programmer

    IGN -- NWN2 Preview
    http://pc.ign.com/articles/666/666403p1.html Enjoy. ;)

    Automap on one screen and the game on the other
    This feature is currently not planned for.

    GameSpot -- NWN2 Preview
    Click Here Enjoy. ;)

    Dual Monitor support?
    I think what he meant is the particular feature the person was talking about, namely opening the map in one window while they were playing in the other.

    I imagine the game may support dual/tri monitor configurations that allow spanning the game across the monitors.
    That is exactly the case.

    Anthony Davis, Programmer

    IGN -- NWN2 Preview
    It does raise some questions, though:


    * Being able to change monster shapes is interesting. Any more details on how that works?
    * What fonts are supported by the game?
    * Can buildings have certain items tinted, or it an overall thing?
    * The article mentions that the GUI is The GUI is 100% skinnable and mostly customizable. Is this a change from the latest discussions? Can GUI elements be dynamically shown to the player and commands sent back to the server?


    Great stuff . . .
    You can scale the creatures (and mostly anything) along one (or all) of the 3 axis.

    Pretty much any Truetype font.

    The tints on an item are determined ny the artist. An object can have up to 3 tints right now. So for example, the artist sets up on of the tints to be the woodtrim of a house, and another one to be the roof tiles.

    The GUI is 100% skinnable, which means you can change how it LOOKS. It is MOSTLY customizeable, Because some of the GUI elements are so very complicated, they cannot be completely customized. Some customization also had to be removed or changed because of the possibilty of exploits.
     
    Last edited by a moderator: Jan 3, 2018
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