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Neverwinter Nights 2 Forum News (Sep. 19, 05)

Discussion in 'Game/SP News & Comments' started by chevalier, Sep 22, 2005.

  1. chevalier

    chevalier Knight of Everfull Chalice ★ SPS Account Holder Veteran

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    Here are today's Neverwinter Nights 2 forum highlights, collected by NWVault. Please take into account that these are only single parts of various threads and should not be taken out of context. Bear in mind also that the posts presented here are copied as-is, and that any bad spelling and grammar does not get corrected on our end.

    Jason Keeney, Programmer

    Will my PC be able to walk UNDER the Bridge he/she just Crossed OVER?
    Colrom's thinking is just about spot on. The NWN2 engine is a collection of many many complex sub-systems that have differing requriements for the way they need to "think" about the game data. The new pathfinding and walkmesh systems in NWN2 were built with with over/under areas in mind... but in the end, this kind of change was going to affect far too many other systems that we had not planned to have to rewrite from the original engine.

    Are there bunny rabbits?

    ...Badgers...
    Badgers?!?.... We dont need no stinkin' badgers!!! Sorry, had to be done. ;)

    Brian D. Lawson, Programmer

    Platforms
    Windows based PCs.

    Anthony Davis, Programmer

    Are there bunny rabbits?

    Can you release any other information on any other animals?BadgersDeerFoxesCowsPigsSheepetc
    Ok, at all times and with all developer posts you must remember the caveat; nothing is 100% certain until the game ships. WOTC at any time could reject a creature and it won't make an appearance.With that said, here ya go:Badgers: I have seen them, probably yes.Deer: I have seen them, probably yes.Foxes: I have NOT seen any so far. Probably no.Cows: I have seen them, probably yes.Pigs: I have seen them, probably yes.Sheep: I have not seen any, but this could still happen.Also, back to rabbits, I saw one of our animators (Sean) working on the rabbit and boy is it cute and fluffy and bouncy! I love it.
     
    Last edited by a moderator: Jan 3, 2018
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