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Neverwinter Nights 2 Forum News (Sep. 20, 05)

Discussion in 'Game/SP News & Comments' started by chevalier, Sep 22, 2005.

  1. chevalier

    chevalier Knight of Everfull Chalice ★ SPS Account Holder Veteran

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    Here are today's Neverwinter Nights 2 forum highlights, collected by NWVault. Please take into account that these are only single parts of various threads and should not be taken out of context. Bear in mind also that the posts presented here are copied as-is, and that any bad spelling and grammar does not get corrected on our end.

    Brian D. Lawson, Programmer

    CAN WE EXPECT A DEMO
    WHO KNOWS...

    More:
    So I must ask: "CAN WE EXPECT A DEMO?" --> from Obsidian not Bioblare of course.
    WHO KNOWS? DOUBTFUL THOUGH!

    More:
    Sheesh people...
    You don't need to tell me! I JUST THOUGHT THE GUY WAS HARD OF HEARING!! :lol:

    128meg vs 256meg vs 512meg

    128MB is mid range at least.
    Well, I'd say that moving forward from this point, 128mb is quickly becoming low range/bare minimum for a lot of games out there.This isn't 2002 anymore. ;)

    More: To answer both questions here at once (unofficially of course):1) The minimum estitamed memory to get the full eye candy will likely be 256 meg. However, that's going to require a rather potent chipset as well (i.e. 7800/R520 type of chip).2) The minimum estimated spec to run the game outright will likely be a 128 meg shader model 2.0 card. But as we all know, there are plenty of those out there in the NVidia FX5xxx series of cards (mainly 128 meg versions) that are miserably slow in terms of their shader performance.If you happen to have one of those and still want to play with decent performance, you can always run with the vertex lighting option turned on. ;)

    Platforms
    I'm not sure, but I believe there are plans for a Linux based server. However, that's nothing new as I believe that's what was said about a year ago when this issue came up. Sorry...that's all I know at the moment.
     
    Last edited by a moderator: Jan 3, 2018
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