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Neverwinter Nights 2 Interview at RPG Dot

Discussion in 'Game/SP News & Comments' started by chevalier, Jan 11, 2006.

  1. chevalier

    chevalier Knight of Everfull Chalice ★ SPS Account Holder Veteran

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    RPG Dot has interviewed Darren Monahan, the NWN2 producer with some additional input from Chris Avellone and Ferret Baudoin. Here's a snip:

    RPGDot: As the producer of NWN 2, can you tell us a little bit about what your role entails and how your team is made up?

    Darren Monahan: At Obsidian, the producer is in charge of the development team and interfacing with the outside world. My job is made up of being the project's manager, scheduler, "lead gamer", outside contact liaison, and the repository for Tasks with No Home.

    The company is set up in a pretty typical corporate pyramid structure with the producer managing the team's leads (lead programmer, lead designer, lead artist, etc.) and the overall schedule for the game.

    As "lead gamer" I try to be the compass for the team that makes sure decisions we make are for the good of the gamer, and lastly I am the point man for all outside contacts, such as audio, localization, publisher production, marketing, public relations, etc.

    Our team here at Obsidian is made up of nine engineers, seven designers, five scripters and approximately eighteen artists including animators. We also have three production QA testers and are hiring now for full time, on-site QA ( sorry no public betas quite yet! :) ) We also have three producers on the project that help take on the odd tasks that don't necessarily fit well into one of the other departments.


    Read the whole thing at RPG Dot.

    [ January 11, 2006, 21:55: Message edited by: chevalier ]
     
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