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Neverwinter Nights Forum News (Jun. 07, 05)

Discussion in 'Game/SP News & Comments' started by chevalier, Jun 11, 2005.

  1. chevalier

    chevalier Knight of Everfull Chalice ★ SPS Account Holder Veteran

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    Here are today's Neverwinter Nights forum highlights, collected by NWVault. Please take into account that these are only single parts of various threads and should not be taken out of context. Bear in mind also that the posts presented here are copied as-is, and that any bad spelling and grammar does not get corrected on our end.

    Derek French, Live Team Producer

    An appeal Regarding Authentication
    There is already a thread on this: Click HereAnd an explaination at the bottom of why it is: Click HerePlease use that thread. Thanks!

    Owen Borstad - Programmer

    Shiny Water '05
    Hi, We've looked into porting the bumpy shiny water over to the Mac for NWN. Unfortunatly it's not a trival thing, since the way the pixel shaders were written for NWN, they won't easily be ported to the OpenGL version on the Mac. We've looked into the way KotoR did it, and it's not the same as NWN, so we can't just use the same techniques without spending quite a lot of time getting it to work with NWN. I'm sad to say that this probably won't be migrated over for the Mac.

    1.66 Beta 3... not for Linux ?
    The patch notes should be the same for win and linux. So if a fix is made on the windows side, they will be migrated to the linux side. I may have forgotten to update the patch notes for beta 3, sorry for the confusion.
     
    Last edited by a moderator: Jan 3, 2018
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