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Neverwinter Nights Forum News (Jun. 20, 05)

Discussion in 'Game/SP News & Comments' started by chevalier, Jun 21, 2005.

  1. chevalier

    chevalier Knight of Everfull Chalice ★ SPS Account Holder Veteran

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    Here are today's Neverwinter Nights forum highlights, collected by NWVault. Please take into account that these are only single parts of various threads and should not be taken out of context. Bear in mind also that the posts presented here are copied as-is, and that any bad spelling and grammar does not get corrected on our end.

    Derek French, Live Team Producer

    1.66 Critical rebuild
    We are sorry for the delay, but this should all be resolved in the morning (Monday).

    Rob Bartel, Senior Designer Live Team

    Future Premium Mods only Faerűn?
    We're still working out the details of future approvals with WotC and I can't speculate on the FR / Not-FR debate at this time. Both types of modules have their merits and I'm very proud of how Pirates of the Sword Coast turned out.I can't discuss the various upcoming modules we have in the pipe at this time but, given the vagaries of development schedules, recognize that there's always a bit of lag time between changes in the approval process and the launch of a new premium mod.Hex Coda unfortunately fell victim to such a change, much to everyone's regret. I definitely recommend downloading Stefan's latest and greatest - it's an excellent mod with a really cool vibe to it. We would have loved to have made it available as a premium module, had we been able to. Thankfully, Stefan has no shortage of wild new ideas and he's already hard at work at something new. Stop by his website, say hello, and wish him luck.

    Craig Welburn, Live Team Programmer

    When getting a patch...
    If you right click on the updater (other than in the text window), there will be a menu that has an option something like "Saved Downloaded Patch Files". If you check that option, then the patch file will remain on your hard drive after the patching is complete. Questions like these should be posted in the tech support forum: Click Here

    Skybox enabled, but no sky's

    Can anyone view sky's in the OC? If so can you tell me how you did it? Looking at the screenshots on this website the skies look great and its frustrating that I can't view them.
    The original official campaign did not have sky boxes until the recently released 1.66 patch. If you have patched to 1.66, you wont see the skyboxes if you load a saved game from 1.65 (since the saved game made a copy of the 1.65 version of the module that didn't have skyboxes). The skyboxes will show up when you either start a new game in the official campaign, or one you start a new chapter of the offical campaign (since each chapter is its own module).

    Johnn Four, Web Developer

    15 Jun 2005 - Ahoy! New Neverwinter Nights Premium Module Announced
    Hi TerrellEGrayJr, Prepaid is not available at this time.
     
    Last edited by a moderator: Jan 3, 2018
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