1. SPS Accounts:
    Do you find yourself coming back time after time? Do you appreciate the ongoing hard work to keep this community focused and successful in its mission? Please consider supporting us by upgrading to an SPS Account. Besides the warm and fuzzy feeling that comes from supporting a good cause, you'll also get a significant number of ever-expanding perks and benefits on the site and the forums. Click here to find out more.
    Dismiss Notice
Dismiss Notice
You are currently viewing Boards o' Magick as a guest, but you can register an account here. Registration is fast, easy and free. Once registered you will have access to search the forums, create and respond to threads, PM other members, upload screenshots and access many other features unavailable to guests.

BoM cultivates a friendly and welcoming atmosphere. We have been aiming for quality over quantity with our forums from their inception, and believe that this distinction is truly tangible and valued by our members. We'd love to have you join us today!

(If you have any problems with the registration process or your account login, please contact us. If you've forgotten your username or password, click here.)

Neverwinter Nights Forum News

Discussion in 'Game/SP News & Comments' started by NewsPro, Sep 7, 2003.

  1. NewsPro Gems: 30/31
    Latest gem: King's Tears


    Joined:
    May 19, 2015
    Messages:
    3,599
    Likes Received:
    0
    (Originally posted by Veldrin)

    Here are today's Neverwinter Nights forum highlights. Please take into account that these are only single parts of various threads and should not be taken out of context. Bear in mind also that the posts presented here are copied as-is, and that any bad spelling and grammar does not get corrected on our end.

    Derek French, Assistant Producer

    European Players & Patch 1.32: Everyone is going straight to 1.32 at the same time. That makes more sense to us then taking EU to 1.31 while everyone else is at 1.32 and then getting EU to 1.32 weeks later.

    Noel Borstad, Programmer

    Model Scaling: It's not that the engine doesn't support scaling, it's that it looks really bad because all of the animations scale with it- all of a sudden the swings, hits, and reaction animations don't line up. It's a lot of work to fix the animations, and at that point you're creating a new creature variant.

    David Gaider, Designer

    Custom Content: While there will always be a large degree of customizability with NWN, and to a point we can add more as time passes (like allowing for custom .tlk files, as mentioned), NWN will never really be supported for Total Conversions. Why? Well, to a degree, because that's the way WotC wanted it. This is a D&D product and anything made on it is meant to be D&D... it's a "build your own D&D module" system, not "build your own RPG". I suppose we could have included the capacity for custom spell-making and custom classes and such at the design stages of NWN, but that simply wasn't what NWN was meant to be. Not to say that some conversion can't be done. But there's a big difference between us supporting custom content (new creatures, new models, new tilesets, etc.) and us supporting hacking (futzing with .2da files, changing the .exe, altering hard-coded rules, etc.). TC's come under hacking, for the most part, so there's only so far that that can ever be supported. The Live Team is also the one who would be responsible for such changes, so while you won't see anything on your list in HotU, you may see them released live eventually as the Live Team is able to address such things. Don't, however, expect to see them all at once.

    Georg Zoeller, Designer

    Out Of Ammo: Out of Ammo comes, IMO, from within the scripted creature AI scripts that links into DetermineCombatRound...

    Yes, I think its in x0_i0_equip, but I could be wrong. in any case its an _i0_ file.


    Beta Patch: Guys, please this is a beta and it has a new version number, this means:

    a) you can not play with anyone below that version number. Its not distributed through the updater client, so there are not too many people running this version, and even less servers.

    b) it may have bugs, it is a beta. Make sure not to contact atari about them, but mail them, with detailed information, to us.

    c) it is unlikely for any of your favorite servers or PWs to use it, its beta

    d) its beta...


    User Talktables: There are plans for user talktable support in Hordes. No plans for subraces (bad word)

    Prestige Classes: you need 20 character levels to advance with a 10 level prestige class above level 10.

    Quote: Ok, time to play stump the geek. I have an 8th lvl Paladin/5th lvl Blackguard. He is LE. I don't know anything about Epic level progression so I'm looking for some help here. Can this PC take Epic levels as a Blackguard, even through he is below 10th level in base class? He is LE mind you so he cannot take additional classes as a Paladin, unless I have him do some "good deeds" to get him back to LG. Thanx

    To get epic levels in the blackguard class, you need at least 2 more level as paladin or any other non-prestige class. After that you can take levels as blackguard. But, since he is LE, you are stuck and can not advance in levels anymore until your alignment is redeemed or you take another class like rogue for 2 levels.
     
    Last edited by a moderator: Jan 4, 2018
Sorcerer's Place is a project run entirely by fans and for fans. Maintaining Sorcerer's Place and a stable environment for all our hosted sites requires a substantial amount of our time and funds on a regular basis, so please consider supporting us to keep the site up & running smoothly. Thank you!

Sorcerers.net is a participant in the Amazon Services LLC Associates Program, an affiliate advertising program designed to provide a means for sites to earn advertising fees by advertising and linking to products on amazon.com, amazon.ca and amazon.co.uk. Amazon and the Amazon logo are trademarks of Amazon.com, Inc. or its affiliates.