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Neverwinter Nights Forum Update

Discussion in 'Game/SP News & Comments' started by NewsPro, Nov 8, 2001.

  1. NewsPro Gems: 30/31
    Latest gem: King's Tears


    Joined:
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    (Originally posted by Tiamat)

    Trent Oster, Producer:

    Chaotic Neutral in NWN:
    CN is a representation of a 'free spirit'. A character that does whatever he feels like at the time. Where would he sit on the Alignment scale? He does something lawful today, and something neutral tomorrow. His alignment would just be sliding around back and forth never staying on CN which is what he is supposed to be. So of course there will be CN in NWN.

    Shifting Alignment: The alignment moves back and forth very little for each action performed, so the alignment will not be moving all over the place unless you perform wildly out of alignment actions like killing innocents.

    Letting Stopped Paladins Fall: You will be able to do this in NWN, just as it is possible in pen and paper. So, if you are very knowledgable with regards to the rules you will have an advantage. (Until it gets posted to the internet as the "Killer Kombo".)

    A Silly Question: Will there be spiked breatplates for female fighters? NO.

    Game Development: This is the best and worst part of game development. You get to make the game you always dreamed should be made. Then, when the game is done you've been working on it so long you can't stand it. NWN has the consolation of the toolset. We can play the modules you write and have a new gaming experience.


    Bob McCabe, Writing & Design:

    Design Goals and Style:
    We're (obviously) aiming for a campaign that is as good as anything else that we've put out; as for style, we're aiming for a lot of central areas that you can wander out from to find your various modules. And as for the rest of the discussion, you can play our campaign on-line or off-line, by yourself, with some strangers, or with your friends. It's all the same game, either way. You can also download modules that other fans have made and uploaded to the 'net, or play on-line in games hosted by other users' servers. It's always been the goal to make every new game better than any older game, in every way.

    Stanley Woo, Quality Assurance Ninja

    Developer Joys:
    Are you kidding? One of my great joys is opening up a game that I had a hand in, flipping open the manual, finding my name, giggling like a schoolgirl, installing the game, either playing a new kind of character or a different play style, and then being mysterious and vague when one of my roommates asks "Hey, Stan, how do you get past this spot?"
     
    Last edited by a moderator: Jan 4, 2018
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