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Neverwinter Nights Forum Update

Discussion in 'Game/SP News & Comments' started by NewsPro, May 25, 2002.

  1. NewsPro Gems: 30/31
    Latest gem: King's Tears


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    (Originally posted by Arwen)

    David Gaider, Designer:

    Weapon specialization: Weapon Specialization requires you to get +4 BAB from the Fighter class before you can take it.

    I just tried it. Made a 1st level fighter and then leveled up 5 times in Barbarian. Weapon Specialization did not come up as an option for feats. Once I hit 4th level fighter, Weapon Specialization appeared as a feat option.

    Equipping weapons: Will PCs be allowed to equip 2 "sets" of weapon/sheild combinations, and then be able to toggle between them. i.e., can I equip a 2-handed sworded (or 1-handed sword + shield) as one option, and a 2-handed ranged weapon as another?

    Any weapons/shields you own you can drag down to the hotkey bar... and pressing the appropriate function key will automatically equip it.

    Drinks: Yes, there are ale, spirits and wine in NWN as standard items... and I assume you can always make more with the intoxication effect and the various bottle, decanter and mug icons.

    Phenotypes: The skinny phenotype has been out for awhile. If I remember right, a number of the QA guys and such had characters who still used it... which is why you say 'skinny' PC's for some time even after it was cut.

    The models might even be still in there somewhere, I'm not sure. At any rate, the skinny phenotype was cut because it simply didn't look good.

    As for the two remaining, the 'normal' phenotype IS the one that was often referred to as the 'muscular' phenotype. There is no mystery missing phenotype.

    Sitting NPCs: Yes, there is sitting (both in a chair as well as on the ground). Both are playable animations, though when sitting in the chair you might want to use the ActionSit command to target the chair or they can look kinda funny sitting on nothing.

    As for lying down (or sleeping), you simply need to apply the EffectSleep() when you need them to lie down and they will do so. Applying effects is a little trickier, tho.

    Portraits restricted by race: You may select any portrait you wish, I believe (though you MAY be restricted by gender... I can't remember). I played an elf recently using one of the halfling portraits.

    Scripting ability adjustments: Yes, but scripted effects only last inside the module. They don't accompany the character into the vault.
     
    Last edited by a moderator: Jan 4, 2018
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