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Neverwinter Nights Forum Update

Discussion in 'Game/SP News & Comments' started by NewsPro, Sep 14, 2002.

  1. NewsPro Gems: 30/31
    Latest gem: King's Tears


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    (Originally posted by Z-Layrex)

    Noel Borstad, Programmer

    Scripting: GetIsInCombat will return true while the creature is in Combat State, that is for a certain amount of time (8 seconds?) after any offensive action by or towards a member of your faction. Combat State also determines combat music, and the ability to rest so you should be able to do your own experiments to determine how long it lasts for, and which actions trigger it.

    GetAttackTarget() will return the last target that you have attempted to resolve an attack against during this round. It gets cleared when the attack action is removed or you lose your target (if they die or go invisible) or the round ends.

    GetAttemptedAttackTarget() is set by attempting to attack somebody, just adding an attack action will set this.I believe that it is the default end-of-round script that clears attack actions if the monster loses their target... I think that if you simply added an attack action then they will open doors etc.. to get to you.

    Disclaimer: I didn't write these commands, this is just my quick analysis of the code!


    David Gaider, Designer


    New Things: FYI - Being able to change the message given on the death GUI, as well as the loading screen text messages, is a change that will be implemented in the near future.

    Rob Bartel, Co Lead Designer


    DM Client:

    Quote: If Bioware openly supports these kind of user made "patches" (it is a patch to the crappy and useless DM client, is it not?), does it mean the DM client will NOT be developed into the tool it should have been in the first place? Does it mean we WON'T be able to open character sheets for the players in the future for examination? Inventories? Stat changes?

    I understand your fear and recognize that the DM client still has some holes that we'd like to fill. For now, tools like the DM's Helper do a great job of working around some of those holes and that's why I feel it's important to include them in the Witchwork series. All the same, I think Dopple and Jhenne would agree that there's nothing they would like more than to have some of their tool's features made redundant through future feature upgrades in the form of official patches and expansions. We'd like that too but these things take time and it's always a matter of trying to juggle priorities. Don't worry. Seeing this kind of effort from the fan community just makes it all the more clear how important such features are to all of you.
     
    Last edited by a moderator: Jan 4, 2018
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