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Neverwinter Nights Interview

Discussion in 'Game/SP News & Comments' started by NewsPro, Aug 9, 2001.

  1. NewsPro Gems: 30/31
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    (Originally posted by Darien)

    NWNOnline has posted an interview with Derek French and Aidan Scanlan from GenCon. Here are a couple of interesting comments.

    Aidan[Bioware]: (Repeats question). Well, yes AND no. Items don't have scripts attached directly to them at all. We did it that way because characters will be travelling from one server to another, and we couldn't place user-specific scripts to them because then the item would not function on another server. It also provides a degree of protection because then the guy with the +5 sword of instant death couldn't walk into your server and cause havoc.

    Yes, you could script it using a global variable. You would have a script monitoring the item and when the character picks up the item, it checks the global variable and then can execute a script.

    Anthony[NWNO]: We have heard about the potential for an open beta that some of us may be able to enjoy. Is it true that you are still planning on including major contributors from the internet-fan arena in the beta?

    Aidan[Bioware]: Open beta? Yes, we are still going to have an open beta. We realize that there are a lot of people out there that has generated a lot of support for the game, and we hope to be able to include some of them in the beta effort when that time comes.
     
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