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New Bio-Files Published at GA-RPG

Discussion in 'Game/SP News & Comments' started by NewsPro, Feb 19, 2001.

  1. NewsPro Gems: 30/31
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    (Originally posted by Shad)

    Part 3 of the Bio-Files, over at GA-RPG has been published. This week James Ohlen of Bioware continues his discussion on what he felt went wrong with Baldur's Gate 2, and how Bioware are using their mistakes to benefit in their up and coming Star Wars RPG, and, of course, Neverwinter Nights. This week James talks about strongholds in BG2:

    "Strongholds are the class specific base of operations given to a player as a reward for finishing his class specific sub-quest. Out of all the features that made it into Baldur’s Gate 2, the strongholds were the closest to being cut. There was so much more that we could have done with strongholds, but time considerations didn’t allow for this. The main faults that people found with the strongholds are listed below:

    The strongholds weren’t connected to the main story line.
    The strongholds weren’t integral to gameplay; there was very little reason to return to a stronghold.
    Travelling back to a stronghold was a pain in the ass.

    All of these points connected to one major mistake made in the initial game design: the decision to have a stronghold for each class, instead of consolidating the strongholds into four, two or even one single stronghold."


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