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New Dungeons & Dragons Online Dev Diary at Turbine

Discussion in 'Game/SP News & Comments' started by chevalier, Aug 17, 2005.

  1. chevalier

    chevalier Knight of Everfull Chalice ★ SPS Account Holder Veteran

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    In the previous news sourse, Dungeons & Dragons Online featured "innovative real time skill-based combat," which was sssooo D&D. However, according to this diary entry, the perfect reflection of pen and paper D&D doesn't stop there. Wizards and Turbine have come up with "enhancements", which are sssooo present in pen and paper D&D. Take a look:

    We talked about it with WOTC, and they felt the same way -- we needed to come up with many more "moments of advancement" outside of the pen and paper system, but have it be such that level 8 in DDO felt roughly analogous to a level 8 character in D&D pen and paper. And that's where ranks come in. We'll spill some more dirt about ranks later on, but the basic core of the system is that each time you earn a rank you get an opportunity to customize and advance your character. Every time you go up a rank, you earn Action Points, which you can spend to purchase Enhancements. Think of Enhancements as mini-feats -- some of them are purely stat-based, some improve existing abilities/feats/skills, most are based off of what class and race you are.

    But, and this is where the equivalence to a D&D pen and paper character comes in, you can only have 4 at one time. So each time you get to earn a rank, you can purchase an Enhancement, and if you have 4 Enhancements already, you choose to replace one existing Enhancement with a new one (or if you really want, you can choose to keep your old Enhancement but most Enhancements have higher-level versions of themselves so eventually you will want to upgrade). It's a system that WOTC and Turbine designed together, and we're all quite happy with it.


    If you've already paid your life insurance rate this month, you can study the whole revelation at Turbine.
     
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