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New party advice

Discussion in 'Icewind Dale 2' started by Xyfiel, Aug 20, 2004.

  1. Xyfiel Gems: 2/31
    Latest gem: Fire Agate


    Joined:
    May 17, 2004
    Messages:
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    Planning another small party to go thru at least normal with and would like some feedback please.
    Keep in mind that I love Drow. First question is the playability of the cleric solo.

    LG Drow Tank/healer/backupcaster
    monk1/ranger1/pal2/fighter2/Lathander24
    18/20/14/5/18/5 +wis
    I planned this character before but played her in a party of 6 and didn't get past chapter 2(except she was human). This character is very versatile and should work well in a small party.
    Advantages:
    Max Spell Resistance from drow and holy avenger
    Dual Wield Holy avenger and whatever
    +str/wis from Quest, +wis from potions
    Wis bonus to ac, should be fine in normal
    High saves, reflex might be a little lower but can use the belt, cats grace, and high starting dex to help.
    Evasion, immune to fear/disease/sleep, favored enemy
    Great healing and decent bombarder
    Can take melee feats and evocation feats

    Party will consist of cleric and:

    LG Drow Bombardier
    Sorc29/pal1
    6/20/16/12/6/20 +cha
    Will take pal level before avenger quest to minimize penalty. I will have most of my spells by then anyway.

    LN Drow Buffer/debuffer/diplomat
    druid14/bane16
    6/12/12/16/18/16 +wis
    This char will take the wis potions instead of the other cleric.

    LN Deep Gnome
    monk1/bane1/rogue1/illus27
    Taken from Jupp arcane decoy
     
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