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New Spells

Discussion in 'Neverwinter Nights (Classic)' started by Undead Sorcerer, Aug 19, 2002.

  1. Undead Sorcerer Gems: 1/31
    Latest gem: Turquoise


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    I was wondering...Can you make new spells for a module because I'm making a module and I want to create new spells for it and...yeah. Thank you in advance for the help!

    Sorry Tal & Company for the many inconviences I have caused you within an hour. boy is my face red/blue :( :( . Well thank you for putting up with me and...know any way I can make new spells for modules?

    [ August 20, 2002, 01:26: Message edited by: Undead Sorcerer ]
     
  2. Taluntain

    Taluntain Resident Alpha and Omega Staff Member ★ SPS Account Holder Resourceful Adored Veteran Pillars of Eternity SP Immortalizer (for helping immortalize Sorcerer's Place in the game!) New Server Contributor [2012] (for helping Sorcerer's Place lease a new, more powerful server!) Torment: Tides of Numenera SP Immortalizer (for helping immortalize Sorcerer's Place in the game!) BoM XenForo Migration Contributor [2015] (for helping support the migration to new forum software!)

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    [​IMG] 1. Wrong forum, topic moved.
    2. You haven't read the Forum rules ( http://www.sorcerers.net/ubb/rules.htm ) upon registration like you were asked.

    [ August 19, 2002, 23:15: Message edited by: Taluntain ]
     
  3. Erran Gems: 19/31
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    [​IMG] Off topic: I don't know how it is in your country Tal, but in the UK it is reported that 'SMS' speak is now finding its way into examination paper replies. We're all doomed!

    As for new spells, it is possible but not for the faint hearted as it involves editing the spells.2da file. If you don't know what you are doing you can wreck your game!
     
  4. Taluntain

    Taluntain Resident Alpha and Omega Staff Member ★ SPS Account Holder Resourceful Adored Veteran Pillars of Eternity SP Immortalizer (for helping immortalize Sorcerer's Place in the game!) New Server Contributor [2012] (for helping Sorcerer's Place lease a new, more powerful server!) Torment: Tides of Numenera SP Immortalizer (for helping immortalize Sorcerer's Place in the game!) BoM XenForo Migration Contributor [2015] (for helping support the migration to new forum software!)

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    [​IMG] Any teacher that allows that should be tarred and feathered. Just my humble opinion.
     
  5. Errol Gems: 23/31
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    I suppose it could be possible with some work, and packing with a Hak-Pak? This would be editing only existing ones however.
    I've got no idea how to do it.
     
  6. Rastor Gems: 30/31
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    Yes, it is doable, but certainly not easy. You're going to need some knowledge of how to use hex editors, as there are utilities out there to make this easier. As Erran said, you'll have to edit the spells.2da file, plus you'll have to give your modified version to anyone that downloads the module. There are no guides available for editing NWN data files, so I honestly wouldn't bother.
     
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