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NWN Interview

Discussion in 'Game/SP News & Comments' started by NewsPro, Sep 19, 2001.

  1. NewsPro Gems: 30/31
    Latest gem: King's Tears


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    (Originally posted by Vile)

    GamesReview has posted an interview of BioWare CEO's Raymond Muzyka, Greg Zeschuk, and Trent Oster about Neverwinter Nights. They've also included quite a number of screenshots just in case you wanted to check those out.

    Trent: The implementation of the 3rd Edition Dungeon and Dragons rules has been a great benefit to the game and also a great amount of work. The new rules are much more open and flexible than the previous 2nd Edition rules and as such offer many more user options in terms of class, race, equipment, skills and feats. Implementing all this flexibility requires a lot of extra time and requires a lot of careful design work. So, in summary, the 3rd Edition rules make NWN much broader in character advancement and much more open in terms of play styles.

    GR: With the great deal of freedom you assign to the server hosts, have you implemented any features to protect players from cheaters?

    Trent: The ultimate security feature will be a live DM. A live DM can boot any player at will and add that player to an ignore list, effectively banning the player from that game server. Other security features include the basic game architecture, which is Client-Server based. The entire game happens on the server, with the client merely displaying the visuals and collecting user input. If a player hacks the client, they have no effect on the game as it is run on the server. Additionally we have server-based characters, which are created and stored only on the server. You never have direct access to these characters and so you never have any opportunity to cheat them.


    Check out the rest of the interview and the screenshots here.
     
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