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Obsidian Interview with Frank Kowalkowski at Winterwind Productions

Discussion in 'Game/SP News & Comments' started by chevalier, Jun 23, 2005.

  1. chevalier

    chevalier Knight of Everfull Chalice ★ SPS Account Holder Veteran

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    Winterwind Productions has "grabbed FrankK of Obsidian, pinned him down and forced him to answer 20 questions". Here are two of those:

    WW: What did you feel needed improvement?

    FK: I think that BioWare did an excellent job on delivering a customizable game that truly allowed the end-user to craft their own adventure. It did what it needed to do very well. I feel that given the lengthy development schedule, they were forced to either constantly re-do the artwork or settle for a game where some models might be a little lower poly than they liked. It still looked good for the release.

    WW: Do you feel that NWN 2 will polish that up?

    FK: Graphically, we will be competitive because we are developing our assets very close to the release date of the game. We also have several more years of technology to draw from. I think that will be the biggest change players notice. Sure there will be dozens of gameplay alterations, but the graphics will be what makes people realize this is not the grandparent’s NWN.


    Read the whole thing at Winterwind.
     
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