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Orc-killing trouble in chapter 1

Discussion in 'Icewind Dale 2' started by Ofelix, Dec 27, 2002.

  1. Ofelix

    Ofelix The world changes, we do not, what irony!

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    EACH time I battle Tokag's (not sure bout his name) horde my cleric get kiled when he's casrin healing spell and they aren't that powerfull but they are so many!

    My Party:

    Lorekeeper of Oghma (3) (human) (Ac 16)
    Barbarian (3) (Ac 17)
    Fighter (3) (dwarf) (AC 19)
    Rogue (2) (drow) (Ac 18)
    Fighter/sorcerer (1) (2) (human) (AC 15)
    Wizard (3) (Moon elf) (AC 13)

    My wizard have Magic missile (2) and sleep (1)
    My sorcerer have Ice dagger and colour spray
    My cleric have Cure light wound (2) Bless (1) Summon monster II (1) Cure moderate wound (1) but each battle he almost only use healing...Perhaps it is my party that isn't good, But I've played the original ICW with party like this one... or Perhaps it is bad luck? One of the Orc did TWO critical hit in a row, Poor dwarf...

    [ December 27, 2002, 20:14: Message edited by: Taluntain ]
     
  2. Beren

    Beren Lovesick and Lonely Wanderer Staff Member Member of the Week Distinguished Member ★ SPS Account Holder Resourceful Adored Veteran Pillars of Eternity SP Immortalizer (for helping immortalize Sorcerer's Place in the game!) New Server Contributor [2012] (for helping Sorcerer's Place lease a new, more powerful server!) Torment: Tides of Numenera SP Immortalizer (for helping immortalize Sorcerer's Place in the game!)

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    One thing I can point out,

    In the early parts of the game, where foes are relatively weak yet numerous, the Sleep spell maintains greater importance than magic missile.

    During these parts of the game, I have it memorized multiple times, and only switch over to multiple magic missiles after Guthma has been killed.
     
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