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override folder

Discussion in 'Planescape: Torment (Classic)' started by Bombur, May 10, 2004.

  1. Bombur

    Bombur I'm always last and I don't like it

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    I wanted to alter some small items to make them stackable -- TNO ought to be able to carry more in his inventory than a handful of rings. So, I used Near Infinity, changed what I thought were the proper parameters for the items, and exported them to the override folder. But it didn't seem to work -- the items still aren't stackable. Any ideas on what went wrong?
     
  2. Rastor Gems: 30/31
    Latest gem: King's Tears


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    AFAIK, NI saves anything in version 1.0 format. PST uses 1.1 format. Also, you may have forgotten to save the new items into your override folder.
     
  3. Bombur

    Bombur I'm always last and I don't like it

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    [​IMG] I definitely saved the new files in the override (even opened and checked them to make sure). What's the difference between 1.0 and 1.1? I have edited saved PST games with NI before, and have not had a problem. If there is a 1.0/1.1 conflict with regard to items, is there any way around it?
     
  4. Platter

    Platter Can I buy you a tankard or two, lad? Veteran

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    No, NI saves items in the proper format.

    Try saving instead of exporting?
     
  5. Bombur

    Bombur I'm always last and I don't like it

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    [​IMG] Thanks, Platter. Somehow that worked, but I'm still dumbfounded as to why. Oddly, the files I had previously exported and checked listed a maximum stack of 1 when I looked at them again. Somehow NI was not giving me current data on them the first time I checked them. At least it's working now. Thanks again.
     
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