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Party Design: Trapped by Optimization

Discussion in 'Icewind Dale 2' started by Nifft, Jul 12, 2015.

  1. Nifft Gems: 1/31
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    So, unfortunately I seem to have stumbled onto an optimal party, and I'm having trouble breaking out of it. The party is:

    Human Bard (Fighter) -> Singing, Socializing, Spells (healing, Identify, Mage Armor), Archery (bow + Rapid Shot)

    Tiefling or Drow Rogue 1 / Diviner -> Traps, Locks, Spells, Archery (crossbow)

    Drow Cleric -> Melee, Buff Spells, Animate Dead

    ??? Druid -> Melee, Spells

    - - -

    Sometimes the Cleric and/or Druid gets a level of Monk, or the Cleric is Ilmater and gets a level of Paladin. Sometimes the Druid is a Svirfneblin; sometimes it's a Human who mixes in a level of Barbarian. Sometimes they're paragons of Good; sometimes they're the epitome of Evil. But it's just not enough to make the game feel different for me.

    So, what I'm looking for is a party of comparable size and utility.

    Not necessarily the same power -- I'm not sure that's possible -- but at least covering all the bases in terms of socializing, traps, Animate Dead, etc.

    Thoughts?
     
  2. Cecily Griselda Gems: 3/31
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    It does sound interesting. You need someone with con 16, halfling or dwarf and with skills in alchemy, int +16 and another with charisma +16.
    Did I mis something?
     
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