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Pool of Radiance Board Update

Discussion in 'Game/SP News & Comments' started by NewsPro, Jul 19, 2001.

  1. NewsPro Gems: 30/31
    Latest gem: King's Tears


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    (Originally posted by Darien)

    Looks like Producer Garrett Graham has a bit more free time to spend on the PoR2 message boards.

    Difficulty Level: Actually, the odds of finding the path of least resistance (the critical path) are very small. The dungeons are not even remotely linear and the above ground areas are similarly open. And to top it off, we've balanced the game assuming that some wandering is going to occur. You don't have to worry about being too strong for the end, you only have to worry about not being strong enough.

    Additionally, you have the option to add two NPCs into your party (there are more that can join, but you can only have two at a time). If you take the NPCs, you have a larger party, but if you don't take the NPCs, your party will have 3-4 extra levels (each), from not dividing the experience between as many characters. Each choice has its advantages and disadvantages.

    Game Path: The game is pretty open. For example, very early in the game you find your way into the Dwarven Dungeons. From your initial entry, the corridors quickly branch out and there's no one right way to go. There are four or five stairways out, some going up, some going down. Again, you can go any way you like. The more you explore, the better equiped you'll be to face the later encounters. Plus you'll meet more of the NPCs. Also, some of the encounters change depending on who you've talked to, and what actions you've taken.
     
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