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Requirements for Dual-Classing

Discussion in 'BG2: Shadows of Amn (Classic)' started by Kryzyn, Jun 18, 2001.

  1. Kryzyn Gems: 1/31
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    What are the minimum requirements for dual-classing? Race, class, alignment. Are there specific requirements. I have started several different games and had the character as maxed out as possible but the dual-class button is shadowed. Do you have to wait before dual-classing or what?

    Help!
     
  2. Capstone Gems: 16/31
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    You must have a minimum of 15 in the primary stat of your current class. You must have a minimum of 17 in the primary stat of the class you wish to dual-class to. Your stats must meet the minimum requirements of the class you wish to dual-class to. The dual-class combination must be a valid multi-class combination (i.e., no paladin-mages). Your alignment must meet the restrictions of the class you wish to dual to.

    I think that pretty much covers it, but I'm sure someone else will be able to catch anything I've left out.
     
  3. Avooch Dar Guest

    For a start only Humans can dual class.

    You can't dual class Paladins, Bards, barbarian, monk or sorcerer classes or kits.

    The dual class options fit in with the multiclass options. So you can't dual a cleric to a druid.

    You have to have at least 15 stat points in the first classes prime stat. (fighter = strength etc)
    And you have to have 17 in the prime stat of the class you want to enter.
    You can only dual class after reaching level two in your original class.
     
  4. Ragusa

    Ragusa Eternal Halfling Paladin Veteran

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    (a) dualclassing is for human race only

    (b) you need to fulfill the requirements for *both* classes. minimum requirements for the "base-classes":
    -fighter min str: 9, rest min: 3
    -thief minm dex: 9, rest min: 3
    -cleric min wis: 9, rest min: 3
    -mage min int: 9, rest min: 3
    -ranger min con & wis both: 14 ; min str & dex both: 13. :confused: so basically ever ranger should be able to be dualed to a cleric by nature :confused:

    (c) the class combination *must be* a valid multiclassing option in one of the race-class combos.

    (d) you can only choose a kit for your first class.

    (e) you can use the abilities of both classes, when all your classes are active (means: when dualclassing is finished => means: you have to be on level higher in your new class than in your first class => Example: fighter lvl-6/ thief lvl-7)

    (f) you are limited to the restrictions of your most restrictive class. If you dual a stalker (ranger) to a cleric, you can only use cleric-type weapons while also beeing restricted to leather armor (but who cares - a cleric that has stalth ... unfortunately the stalkers backstabbing ability can´t work with blunt or spiked weapons :D )
     
  5. Blackthorne TA

    Blackthorne TA Master in his Own Mind Staff Member ★ SPS Account Holder Adored Veteran Pillars of Eternity SP Immortalizer (for helping immortalize Sorcerer's Place in the game!) New Server Contributor [2012] (for helping Sorcerer's Place lease a new, more powerful server!) Torment: Tides of Numenera SP Immortalizer (for helping immortalize Sorcerer's Place in the game!)

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    Here are the rules straight from the advanced_dungeons_and_drangons.txt file that you can download here on Sorcerer's Place:

    There are several conditions to Dual Classing:

    1) You MUST be Human.
    2) You MUST be at least level 2.
    3) You MUST start from a Class that can dual. Paladins/Bards cannot Dual
    to anything, nor can you dual anyone to a Bard/Paladin.
    4) The combination MUST be a valid "Multiclass." If you can't find it
    on the list above (ignore the race restrictions), then you can't dual
    it. An example of an ILLEGAL class would be a Fighter/Ranger. Not
    a valid Multiclass, so you can't Dual it either.
    5) You need to have sufficient Stats. You need at least 15 in the Prime
    Stats of your current class (i.e. 15 STR for a Fighter) and at least
    17 in the Prime Stats of your desired class (i.e. 17 INT for a Mage).

    Note: Specialist Mages have an extra "Prime Stat" beyond just INT.

    6) Finally there is also an Alignment Requirement. Thieves cannot be
    Lawful, so a Lawful Good Fighter cannot Dual to a Thief. Also Druids
    must be True Neutral.
     
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    Grrr, can't believe I forgot race restriction... *sigh*
     
  7. Kryzyn Gems: 1/31
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    [​IMG] Wow, Thank-you everyone, very insightful advice.
     
  8. Earl Grey

    Earl Grey Mmm... hot tea! Veteran

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    [​IMG] Note:

    In Ragusa's post (b) - about minimum stats - is incorrect!

    (Minimum primary stat is 15 in first class and 17 in second class, as has been stated in other posts here.)


    [This message has been edited by Earl Grey (edited June 19, 2001).]
     
  9. Ragusa

    Ragusa Eternal Halfling Paladin Veteran

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    [​IMG] Well, that´s correct Earl Grey. *sob* well, I simply tried out the minimum required stats for a single class char. I didn´t try to dual the chars later.

    Basically the reason for my mistake was my ignorance about the AD&D PnP rules ... I apologize for that. Thanks to BTA I´m wiser now ;)
     
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