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SHS: BGT Restored Textscreen Music Updated

Discussion in 'Infinity Engine Modding News' started by Taluntain, Feb 16, 2012.

  1. Taluntain

    Taluntain Resident Alpha and Omega Staff Member ★ SPS Account Holder Resourceful Adored Veteran Pillars of Eternity SP Immortalizer (for helping immortalize Sorcerer's Place in the game!) New Server Contributor [2012] (for helping Sorcerer's Place lease a new, more powerful server!) Torment: Tides of Numenera SP Immortalizer (for helping immortalize Sorcerer's Place in the game!) BoM XenForo Migration Contributor [2015] (for helping support the migration to new forum software!)

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    Spellhold Studios

    This big modification simply restores, and makes more consistent with the text, the music that is heard during the prologue textscreen and the dream textscreens in Baldur's Gate or Baldur's Gate and Tales of the Sword Coast. Since the music is hard-coded into Baldur's Gate or Baldur's Gate and Tales of the Sword Coast, this music was remixed into the narration sounds. Effort has been made to ensure the narration follows the text, so that the narrator does not narrate too far ahead of what the text shows.

    Some minor updates, but mainly to prepare for next version of BGT-WeiDU. Please note that the language packs have also been updated by lower casing all the files in the archives (allowing for Linux systems). The contents of the files have not actually changed.

    - Fixed a typo that prevented installation in Korean language
    - Improved compatiblity on Linux and Macintosh systems
    - Updated compatibility for BGT-WeiDU 1.13
    - Updated to BiggDU v231

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