1. SPS Accounts:
    Do you find yourself coming back time after time? Do you appreciate the ongoing hard work to keep this community focused and successful in its mission? Please consider supporting us by upgrading to an SPS Account. Besides the warm and fuzzy feeling that comes from supporting a good cause, you'll also get a significant number of ever-expanding perks and benefits on the site and the forums. Click here to find out more.
    Dismiss Notice
Dismiss Notice
You are currently viewing Boards o' Magick as a guest, but you can register an account here. Registration is fast, easy and free. Once registered you will have access to search the forums, create and respond to threads, PM other members, upload screenshots and access many other features unavailable to guests.

BoM cultivates a friendly and welcoming atmosphere. We have been aiming for quality over quantity with our forums from their inception, and believe that this distinction is truly tangible and valued by our members. We'd love to have you join us today!

(If you have any problems with the registration process or your account login, please contact us. If you've forgotten your username or password, click here.)

SHS: Classic Adventures .51

Discussion in 'Infinity Engine Modding News' started by Ancalagon, Dec 26, 2009.

  1. Ancalagon

    Ancalagon The First Staff Member ★ SPS Account Holder Veteran

    Joined:
    Sep 3, 2007
    Messages:
    1,780
    Likes Received:
    12
    Spellhold Studios

    On this, the first day of SHS' Twelve Days of Christmas, we are releasing the next version of Classic Adventures!

    Beside bug fixes, Version .51 includes 2 other mods; Exnem Items and Infinity Animations.

    Exnem Items is a unbalanced, overpowered items mini-mod. Items included give you over -20 AC, high stats, incredible weapons and spells. It is a useful mod for those that like cheesy god-level powers or those needed to pump up their character. Don't use if you don't like +6 weapons for level 1 characters.

    Inifinity Items is a new mod that allows modders to add more creature animations to a BG2 game. This mod has been changed for the CA mod and is not compatible with other mods (not that a total conversion would be anyways). Animation slots used here are not approved by the authors of IA and probably never will be. It is only for our needs to add in IWD/IWD2/PST and some new NWN creature animations to the CA storyline.

    Hope everyone had a wonderful Christmas!

    Related links:
     
Sorcerer's Place is a project run entirely by fans and for fans. Maintaining Sorcerer's Place and a stable environment for all our hosted sites requires a substantial amount of our time and funds on a regular basis, so please consider supporting us to keep the site up & running smoothly. Thank you!

Sorcerers.net is a participant in the Amazon Services LLC Associates Program, an affiliate advertising program designed to provide a means for sites to earn advertising fees by advertising and linking to products on amazon.com, amazon.ca and amazon.co.uk. Amazon and the Amazon logo are trademarks of Amazon.com, Inc. or its affiliates.