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SKALD: Against the Black Priory - Interview

Discussion in 'Game/SP News & Comments' started by RPGWatch, Jul 14, 2024.

  1. RPGWatch

    RPGWatch Watching... ★ SPS Account Holder

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    [​IMG]Game Developer interviewed Anders Lauridsen about SKALD: Against the Black Priory:

    [​IMG]

    SKALD: Against the Black Priory is an old school CRPG with modern sensibilities

    Developer Anders Lauridsen talks about balancing contemporary expectations with the look and feel of a retro genre.

    SKALD: Against the Black Priory is a retro CRPG filled with unsettling stories and monstrosities, capturing the dark, eerie feel of the genre while making many of its elements more accessible to modern players.

    Game Developer caught up with Anders Lauridsen, the game's developer, to talk about capturing the look and feel of retro CRPGs without some of the issues that came with the classics of the genre, the design challenges that come from creating a world filled with quests and things to do as a single developer, and how they worked to weave a sense of horror into a genre that is normally focused on power fantasies.

    Game Developer: SKALD: Against the Black Priory is a celebration of retro party-based RPGs from years ago. What appealed to you about returning to this style of game and creating something of your own in this genre?

    Lauridsen: First of all, the games that inspired SKALD (RPGs from the early '90s) have a lot going for them that appeal to me: Turn-based combat, lots of exploration, wonderful pixel art, etc. I genuinely think they had qualities that hold appeal to this day and that have become a bit less prevalent in modern RPGs. As RPGs developed as a genre, there were some features that were "thrown out with the bathwater."

    [...]
     
    Last edited by a moderator: Jul 14, 2024
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