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sorcerers vs wizards

Discussion in 'Icewind Dale 2' started by Bhaal's Drinking Buddy, Feb 21, 2003.

  1. Bhaal's Drinking Buddy Gems: 3/31
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    i like sorcerers better because
    1. no copying spells
    2. very large memory. i mean, the first time you qualify for lv 6 spell, you get to memorize one and use it 3-4 times, pretty awsome.

    wizards do have advantage, such as more spell selection and such, but sorcerers are way to go. hell, you can have a sorcerer that's so dumb he cant tie his shoes but can still hurl devastating acid storms
     
  2. Istari of Thay Banned

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    Hard do say...

    Both have advantages, but in different situations.

    But, if you twisted my arm up my back,
    crushed my foot with a hammer
    and nicked my head in a root jar,

    I hust had to say;

    Sorcerer... :thumb:

    Because when you get Improved Invisibility,
    you can cast it on all of you'r
    characters at once

    (very good for 6 char. teams)

    [ February 21, 2003, 20:32: Message edited by: Istari of Thay ]
     
  3. Ancalìmon Gems: 14/31
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    There is already a topic on this one (one of mine actually) but what the hell!

    Wizards are better than sorcerers I think, becouse you have more control over what your spells are, when you can use them, and how many you have. You can write spells from scrolls as well as just use them immediatly. The sorcerer can only use them once. One big advantage of a sorcerer on the other hand is that his casting stat is charisma, wich means his conversational abilities as well as spellcasting are very good! Still, I prefer the wizard.
     
  4. chevalier

    chevalier Knight of Everfull Chalice ★ SPS Account Holder Veteran

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    Sorc is good for a party leader. Actually it's probably the best leader possible, esp. Aasimar one. 20 charisma from the beginning...

    Wizard however gets both spells and skill points for his solely honed intelligence.

    If you want my opinion, why not both? And they say who's better. Especially if you don't suffer from Severe Paladinisation Disorder that makes you run a yourself-based paladin as the party leader (heheheh). :D
     
  5. Beren

    Beren Lovesick and Lonely Wanderer Staff Member Member of the Week Distinguished Member ★ SPS Account Holder Resourceful Adored Veteran Pillars of Eternity SP Immortalizer (for helping immortalize Sorcerer's Place in the game!) New Server Contributor [2012] (for helping Sorcerer's Place lease a new, more powerful server!) Torment: Tides of Numenera SP Immortalizer (for helping immortalize Sorcerer's Place in the game!)

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    I'll admit, the idea of being able to spin out Chain Lightning multiple times sounds cool.

    On the other hand, there are certain very useful spells that only need to be used once during a batle. e.g. Mass Haste, Chaos, Lower Resistance, etc. In such situations, having a Wizard pays off.

    The Intelligence that comes with being a wizard also means better use of skills like Spellcraft, Knowledge: Arcana, etc.

    I definitely prefer wizards. In fact, now that I use a Diviner who misses out only on Conjuration spells, I miss a sorcerer even less now. Properly developed, a Wizard rarely if ever lacks for spell power in a battle.
     
  6. Istari of Thay Banned

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    Correct,

    thats why I have TWO Sorcerers and ONE Wizard in my current team...
     
  7. Kuldaharian Gems: 4/31
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    wizard can identify better items and spells than sorcerer...
     
  8. Faragon Gems: 25/31
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    That depends solely on how many INT you give them.

    But yeah, two sorcerers and one wizard. Killer combination. Really nice when you get three chainlightnings off in one pack of monsters :grin:
     
  9. ejsmith Gems: 25/31
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    I agree. If you're not using a bard or paladin for a leader, then a sorcerer is a good choice.

    Now, the one thing that I've not heard, and not been able to figure out is Charisma.

    Usually, with the rules, they don't just arbitrarily say "Play Balance- Charmisma". They (Black Isle; Wizards of the Coast, kind of "they") usually come up with a rhyme or a reason for their decision.

    Bards need charisma. Yeah, you can image that one. Clerics need wisdom; yeah, that's cool.

    But Charisma for a Sorcerer?

    Yep. Uh-hunh.
     
  10. Dragu&Barud Gems: 3/31
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    [​IMG] Sorcerers are just stronger.The only spell that boosts charisma is eagle splendor,infact you are not only boost the CHA but and the DC of your sorcerer.I`ve seen CHA 32(+11)wich makes the spells very,very difficult to resist.10+11+4=25!Well the wizards can gain more feats(all spell focuses and elemental masteries)but they are not as good as sorcerers.Wizards are oftenly used for multiclasing to fighters because of their cool protective spells but if you want to have good offensive magic user:paly sorcerer!
     
  11. Elan Morin Tedronai Gems: 10/31
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    *starting twisting Istari's arm up his back and then crushing his foot with a hammer and finally nick his head in a root jar.*

    Say it, say it! Sorcerers are the best! Say it! :lol: :)
     
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