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Specialty Weapons

Discussion in 'Neverwinter Nights (Classic)' started by Erran, Mar 7, 2002.

  1. Erran Gems: 19/31
    Latest gem: Aquamarine


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    [​IMG] From David Gaider:

    Quote:

    The weapons are a lot like the ones you found in BG... they follow the D&D standard, pretty much. You have the +2 and +3-type enchantments as well as named weapons with spell-casting powers and modifications to stats, skills and such.

    The abilities that can be assigned to objects varies according to the type of object. The current abilities that can be assigned to items are the following:

    - ability bonuses
    - AC bonuses (optionally vs. Alignment, Race or Damage Type)
    - attack bonuses (optionally vs. Alignment or Race)
    - base item weight reduction
    - bonus feats
    - bonus spell slots
    - cast spell
    - damage bonuses (optionally vs. Alignment or Race)
    - damage reduction
    - damage resistance
    - damage vulnerability
    - darkvision
    - decreased ability scores
    - decreased AC
    - decreased attack modifier
    - decreased damage
    - decreased saves (optionally vs. specific)
    - decreased skill modifier
    - decreased attack modifier
    - enhanced container: reduced weight
    - enhancement bonus (optionally vs. Alignment or Race)
    - extra melee damage type
    - freedom of movement
    - haste
    - Holy Avenger
    - immunities (vs dmg type, misc, spells by level/school/specific)
    - improved evasion
    - keen
    - light
    - massive criticals
    - no combat damage
    - on hit (wide selection of stuff... won't even get into)
    - regeneration (optionally vampiric)
    - save bonus (optionally vs. specific)
    - skill bonus
    - spell resistance (SR)
    - true seeing
    - use limitation (vs. Class, Race, Alignment Group or Specific Alignment)

    This list is by no means final and represents only what I saw when I hopped over to the item editor a few moments ago. Some of these may not be included in the final release and some things may be yet to come. It's quite a large list, though, and lots of these abilities may be further edited for variation once they are applied to the item.

    _________________
    David Gaider
     
  2. Slayer of Bhaal Gems: 2/31
    Latest gem: Fire Agate


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  3. generaln Gems: 1/31
    Latest gem: Turquoise


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    will there be cursed items?

    i think cursed items are kind of important in a good RPG.
     
  4. Erran Gems: 19/31
    Latest gem: Aquamarine


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    [​IMG] There's a host of curses right there in the list. Most of them start 'decreased' :rolleyes:
     
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