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Ten Days in Stormreach at TenTonHammer

Discussion in 'Game/SP News & Comments' started by chevalier, Jan 13, 2006.

  1. chevalier

    chevalier Knight of Everfull Chalice ★ SPS Account Holder Veteran

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    TenTonHammer has posted impressions from a tenday of playing the beta version of Dungeons & Dragons Online: Stormreach. It's quite an enthusiastic preview and here's a snip:

    In character creation, I decided upon a cleric, simply because I expected the blend of fighting ability and defensive spells would be a good “middle of the road” start to play in a new game. The characters were not fantastic in the sense that they had features which could be expanded to (near) absurdity. People of all races looked the way they might have been drawn had they really existed. There were choices in eyes, lips, hairstyle, face, and colors of skin and similar features to give a wide choice in appearance.

    When it came to selecting stats, spells, skills and feats I had the choice of using a template or selecting my own; naturally I chose my own. The choices of spells, skills and feats where fairly extensive, though not all from pen-and-paper D&D were present. I wanted to have my cleric be good at turning undead and spell casting, so I chose the feats Improved Turning and Extra Turning, and a nice 16 wisdom and charisma. There were plenty of choices toward developing my cleric to be better at combat, or similar specialties, if I had wanted.


    Read the whole thing at TenTonHammer.
     
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