1. SPS Accounts:
    Do you find yourself coming back time after time? Do you appreciate the ongoing hard work to keep this community focused and successful in its mission? Please consider supporting us by upgrading to an SPS Account. Besides the warm and fuzzy feeling that comes from supporting a good cause, you'll also get a significant number of ever-expanding perks and benefits on the site and the forums. Click here to find out more.
    Dismiss Notice
Dismiss Notice
You are currently viewing Boards o' Magick as a guest, but you can register an account here. Registration is fast, easy and free. Once registered you will have access to search the forums, create and respond to threads, PM other members, upload screenshots and access many other features unavailable to guests.

BoM cultivates a friendly and welcoming atmosphere. We have been aiming for quality over quantity with our forums from their inception, and believe that this distinction is truly tangible and valued by our members. We'd love to have you join us today!

(If you have any problems with the registration process or your account login, please contact us. If you've forgotten your username or password, click here.)

The Holy Avenger

Discussion in 'Icewind Dale 2' started by Eyebreaker7, Aug 14, 2008.

  1. Eyebreaker7

    Eyebreaker7 Someone clean my litter box Veteran New Server Contributor [2012] (for helping Sorcerer's Place lease a new, more powerful server!)

    Joined:
    Jun 28, 2008
    Messages:
    1,371
    Media:
    15
    Likes Received:
    17
    Gender:
    Male
    when do i find the holy avenger and what is it's name? please tell me it's not a prize in the battle arena!
    does it work the way it should or is it like the holy avenger in BG2?
     
    Last edited: Aug 14, 2008
  2. coineineagh

    coineineagh I wish for a horde to overrun my enemies Resourceful Adored Veteran

    Joined:
    Jun 6, 2008
    Messages:
    1,637
    Media:
    13
    Likes Received:
    134
    Gender:
    Male
    It's a 1 handed longsword you get 2/3 into the game, from a long, mysterious quest. I won't spoil the quest for you, but it's easy enough to find. Mant people backtrack immediately to the place where the quest is completed, as soon as they get the required item. Be ready for a tough battle, and the sword descends from heaven!!!:p
    If you intall Improved Holy Avenger from Ease-of-use, it dispels on each hit (wiil save of course), and it gives 16 spell resistance (HoF version gives 32). The enchantment of both versions is +5, but the HoF has an amazing +10 attack and damage bonus IIRC, probably from the Improved Holy Avenger component. My pal1/sorcX becomes a very decent melee warrior with this!
     
  3. Proteus_za

    Proteus_za

    Joined:
    Sep 12, 2006
    Messages:
    985
    Likes Received:
    14
    You can also get a mod that changes it into a two handed greatsword if you like.
     
  4. Sir Rechet

    Sir Rechet I speak maths and logic, not stupid Veteran

    Joined:
    Nov 9, 2003
    Messages:
    1,357
    Likes Received:
    69
    I kinda like it as one-handed. It makes a perfect weapon for your average Pally/Illusionist Deep Gnome main tank - who wouldn't be able to let go of the shield anyhow due to needing it to reach AC 72+, even with Tenser's Transformation.
     
  5. Eyebreaker7

    Eyebreaker7 Someone clean my litter box Veteran New Server Contributor [2012] (for helping Sorcerer's Place lease a new, more powerful server!)

    Joined:
    Jun 28, 2008
    Messages:
    1,371
    Media:
    15
    Likes Received:
    17
    Gender:
    Male
    do you remember what chapter by chance? i just started chapter 5.
     
  6. coineineagh

    coineineagh I wish for a horde to overrun my enemies Resourceful Adored Veteran

    Joined:
    Jun 6, 2008
    Messages:
    1,637
    Media:
    13
    Likes Received:
    134
    Gender:
    Male
    yes chapter 5,
    the final piece of the mystery is at the end of dragon's eye
     
  7. Eyebreaker7

    Eyebreaker7 Someone clean my litter box Veteran New Server Contributor [2012] (for helping Sorcerer's Place lease a new, more powerful server!)

    Joined:
    Jun 28, 2008
    Messages:
    1,371
    Media:
    15
    Likes Received:
    17
    Gender:
    Male
    do you remember the name of it or will i know it when i see it?
     
  8. coineineagh

    coineineagh I wish for a horde to overrun my enemies Resourceful Adored Veteran

    Joined:
    Jun 6, 2008
    Messages:
    1,637
    Media:
    13
    Likes Received:
    134
    Gender:
    Male
    Cera Sumat:)
    Light of Cera Sumat is the HoF version.
    big spoilers below
    You seem unsure whether you can find it...
    cheat in 61amullf and go to the graveyard, then click on a grave to the right of the map, and watch your undead enemies appear, the sword will be lying on the ground.
    Here's an excerpt from Dan Simpson's walkthrough:
    Back to Hrothgar’s Glen

    1) Duke Khosa Ehld’s grave will be in the southeast side of the Glen. If you can find the grave of somebody named Jizabel, you’ll now that Ehld’s grave is the one just to the right.

    Before you click on it though, a description of the six fiends that you’ll have to face is in order:

    Inhein-Who-Was-Taken - The medallion may have left you with the impression that she was the easiest for him to vanquish. This is a little misleading. If you let her summon enough undead, you’re pretty much dead.

    Atalaclys - Name any arcane spell that you can think of, and he can cast it. Can devastate any party if he is allowed to live long enough. Fire damage is apparently best, but his hit points are low enough to justify melee attacking him.

    Kaervas’ Death’s Head - A Dwarven king who is immune to slashing, piercing, and fire damage. He can deliver some really horrific damage once he lands a blow with his axe. Blunt and magic damage are reliable though.

    Jaiger - a Barbarian archer who is a dead shot, and is pretty much impossible to hit with your own missile weapons. Getting into his face is the key.

    Broken Khree - A monk who in addition to the standard Spell Resistance and Evasion, is also immune to blunt damage. Piercing weapons do the most harm.

    Veddion Kairne - Another heavy hitter. Slashing damage is your only real chance.

    It is important to note the locations at which they appear around the grave.

    Atalaclys

    Veddion Jaiger

    grave

    Broken Khree Kaervas

    Inhein


    Preparing to the max is obviously essential, especially Mass Haste. I summoned a Barrow Wight, a Creeping Doom (Alliria), and a couple of Sword Spiders and positioned them around where Veddion and Broken Khree appear. The point is to tie them both up and afford the party a chance of dealing with more immediate threats first. I click on the grave and battle begins.

    Phase 1 - Stygar heads straight for Kaervas with his Club of Disruption in hand. Protected by Iron Skins, having the most hit points in the party, and having the Heal spell, he stands the best chance of surviving Kaervas head on.

    Emerson immediately goes to work on Kaervas with Mordenkainen’s Force Missiles, Magic Missiles, and Chain Lightning (which still scores plenty but is reduced somewhat by Kaervas).

    Alliria heads straight for Atalaclys. Strange as it may sound, her Moonblade stands the best chance of disrupting his spells, and getting past the Aegis he has set up on himself. She is protected by the Death Ward provided by her Zuvembie armor. She can also cast Heal if he inflicts enough damage on her.

    The rest of the party heads straight for Inhein, and kills her as quickly as they can to prevent her from summoning undead. Akutagawa switches over to his Sure Striking Short Sword for the occassion.

    Phase 2 - Next on the list is Atalaclys. The party gangs up on him as soon as Inhein has been taken care of.

    Emerson and Stygar do not join with the rest of the party unless and until Kaervas has been killed.

    Phase 3 - Next is Jaiger. Since he’ll continue to use a bow even in melee combat, he’s the relatively easiest to hit.

    Phase 4 - Next is Broken Khree. Between him and Veddion, he has fewer hit points. This is another way of saying that attacking Broken Khree first is the shorter route to having only one opponent left. Akutagawa changed over to his Sure Striking Short Sword.

    Phase 5 - Now its Veddion’s turn. Stygar obviously changes over to his Balance axe.

    On the ground, Sir Tirion picks up his:
    ‘Cera Sumat’ Holy Avenger +5 - +2d6 magic damage against evil creatures, +15 Spell Resistance, Dispel Magic without limit.
     
  9. Eyebreaker7

    Eyebreaker7 Someone clean my litter box Veteran New Server Contributor [2012] (for helping Sorcerer's Place lease a new, more powerful server!)

    Joined:
    Jun 28, 2008
    Messages:
    1,371
    Media:
    15
    Likes Received:
    17
    Gender:
    Male
    wow. that sounds like one hell of a fight. gonna need some strategy for sure. burn off some summons definitely. thanks for the run down. much appreciated.
    BTW what kind of name is cera sumat anyway? german? spanish? ancient dwarven? :p

    ---------- Added 0 hours, 19 minutes and 41 seconds later... ----------

    is it lying on the ground during the fight or only after?
     
  10. coineineagh

    coineineagh I wish for a horde to overrun my enemies Resourceful Adored Veteran

    Joined:
    Jun 6, 2008
    Messages:
    1,637
    Media:
    13
    Likes Received:
    134
    Gender:
    Male
    As soon as you click on Ehld's grave, your party is near the grave, and surrounded by these 6 juggernauts. BTW the locations should have been in a hexagon around the word grave in the spoiler.
    The sword is on the ground when the battle starts, so you can pick it up and use it already.
    And I have no idea what language Cera Sumat is supposed to be. Or Carsomyr for that matter.
     
    Last edited: Aug 14, 2008
Sorcerer's Place is a project run entirely by fans and for fans. Maintaining Sorcerer's Place and a stable environment for all our hosted sites requires a substantial amount of our time and funds on a regular basis, so please consider supporting us to keep the site up & running smoothly. Thank you!

Sorcerers.net is a participant in the Amazon Services LLC Associates Program, an affiliate advertising program designed to provide a means for sites to earn advertising fees by advertising and linking to products on amazon.com, amazon.ca and amazon.co.uk. Amazon and the Amazon logo are trademarks of Amazon.com, Inc. or its affiliates.