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The worst party possible

Discussion in 'BG2: Shadows of Amn (Classic)' started by Serpent, Nov 29, 2004.

  1. Serpent Gems: 4/31
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    I'm planning to play through BG once more, this time with no powergaming :D .

    So, what do you think are the worst classes for party members? Do include spell coices and weapon profiences.

    Still, try to keep it playable. A party of six sorcerers each specializing in protective and divining spells is probably indeed the worst choice, but it isn't possible to complete the game with such party.
     
  2. Scythe Gems: 5/31
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    Surely this is a bit silly.
    Any character class can solo, unless you impose silly restrictions...

    If you are role playing why not play a pacifist priest. Only use your hands as weapons and use no offensive spells... You won't get any experience other than for completing quests (cos you can only knock things unconscious).... but what role playing potential!
     
  3. Enagonios Gems: 31/31
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    Or, you could just use a monk :p
     
  4. Scythe Gems: 5/31
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    Sorry I thought this was about worst possible party??? Monks are killing machines not pacifists :D
     
  5. Son of Bhaal Gems: 17/31
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    You may aswel be a tree hugging hippy then... I can picture it now, just as you walk out of your cell you walk down the corridor handing out flowers to the little goblins... ahhhh. :hippy:

    But seriously, if your going to solo you should try a druid or somthing, not totally usless but a challenge none the less... were you planning on doing the whole shabang, BGI + TotSC + BGII + ToB?
     
  6. Scythe Gems: 5/31
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    I am def going to try to solo a cleric with the lowest kill total I can and see just how few people you absolutely must kill to actually finish the game.

    My guess is only about 20. Though whether the lack of exp (even soloing) willl make it possible is another matter.
     
  7. Shrikant

    Shrikant Swords! Not words! Veteran

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    No matter which type of party you take, the game should be beatable. However a party with no tanking capabilities would be very hard. You really have to go through a lot of pain before this party becomes powerful.

    BeastMaster
    Aerie
    Viconia
    Nalia
    Edwin
    Mazzy
     
  8. Scythe Gems: 5/31
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    @shrikant- Just to show how any chars can be good that is possibly one of the most powerful parties if you play to their strengths... summoning and ranged attacks!
     
  9. nightwood Gems: 4/31
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    ok, just some ideas

    * give your fighters grand-mastery in darts and slings
    * travel without a cleric/druid
    * use mages with intelligence 15 or below (so no access to 8th and 9th level spells)

    another idea : only use triple class characters (f/m/c) or (f/t/m). they'll level up extremely slow in a six-person-party
     
  10. Wordplay Gems: 29/31
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    @ Shrikant

    That party would be pretty decend, as Aerie would have healing/summons, Edwin would have even more summons, and Mazzy could deal damage behind the summons. When Viconia gets those skeleton warriors, practically all magic users become obsolete. ;)

    How 'bout:

    Jester (--Enemies will always save against his song, especially later in the game.)
    Nalia (--Not too good mage, not too good thief, and annoying too.)
    Haer'Dalis (--A.K.A "the worst NPC in the game." That's another bard.)
    Mazzy (--Okay, she has her short-bow and -sword, but she does not stand a chance against other NPCs in the game.)
    Cernd (--"Nature strikes!" :lol: )

    That's it, only 5 characters and like said before; still playable mostly thanks to the spells your bards will get. But it will be difficult, as you get them in a slow rate and none of these are the best fighters.
     
  11. Shrikant

    Shrikant Swords! Not words! Veteran

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    When you first get this party together the summons will be particularly weak. Also this party has no real thief skills.
    I would have replaced Edwin with Haer'Dalis but I didn't want Scythesong to jump all over me :shake:

    What good are Clerics as compared to Mages? They have hardly any offensive spells at low levels. Summons are their only protection. Viccy should be great at high levels, but Aerie will be better early on.
     
  12. T2Bruno

    T2Bruno The only source of knowledge is experience Distinguished Member ★ SPS Account Holder Adored Veteran New Server Contributor [2012] (for helping Sorcerer's Place lease a new, more powerful server!) Torment: Tides of Numenera SP Immortalizer (for helping immortalize Sorcerer's Place in the game!)

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    Why not just keep characters that are going to fight each other. Losing Viconia/Keldorn and Minsc/Edwin in Ust'Natha would make things exciting.
     
  13. Shrikant

    Shrikant Swords! Not words! Veteran

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    Add Aerie/Korgan to that list. However unlike with the other two pairs, Aerie is too much of a scared wimp to fight and just bails.
     
  14. Urithrand

    Urithrand Mind turning the light off? ★ SPS Account Holder Veteran

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    Mazzy isn't useless at all if you give her some kind of strength enhancing item. Her DEX is high and IMO there is nothing wrong with her at all. Just cause she's a littlun doesn't mean she's not very good. Aerie is also powerful in her own right, being a mage who can use shields, helmets etc. I don't think there is any such thing as a "Worst party" because there's no such thing as a bad NPC if you know how to use them.
     
  15. Geoff Gems: 6/31
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    Perhaps try a no-magic party.

    -PC (Use any non mage. Mind you, if you aren't going to have any other mages in your party, you'd probably want to be a thief, since there are no (lasting) thieves in the game that are not mages. Unless you install a mod.)
    -Mazzy
    -Cernd
    -Valygar
    -Minsc
    -Anomen
     
  16. The Shaman Gems: 28/31
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    Well, you have a party with a fair bit o' the divine stuff in it... Anomen can become a serious priest eventually, and Cernd can be useful too. With a Paladin PC for carsomyr, this party can kick some serious gluteus maximus...
     
  17. Geoff Gems: 6/31
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    Yes, it is a very tank heavy party. That's only beacuse it lacks any magic users. And when I say "no-magic", I mean no magic. Divine spells (druidic and cleric) are allowed in a no-magic party, but magic spells (ie. from a mage, sorcerer, or bard) are not.

    Oh, and if your PC is a Paladin, you're just furthering the narrowness of this party. It's already tank heavy with those NPC's, a paladin on top of those is probably not a good idea. A thief would be best. Unless, of course, you want to make it REALLY hard. :p
     
  18. hooterville Gems: 2/31
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    any party without Korgan.


    "A day without Korgan is a day without sunshine" ;)
     
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