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Throne of Bhaal Developer Profile

Discussion in 'Game/SP News & Comments' started by NewsPro, Apr 20, 2001.

  1. NewsPro Gems: 30/31
    Latest gem: King's Tears


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    (Originally posted by Darien)

    The latest profile from RPGVault introduces us to David Gaider, senior designer on Throne of Bhaal, the expansion to Baldur's Gate II.

    Jonric: What is your professional background in terms of education, training and previous jobs? How and when did you get into the games industry?

    David Gaider: Gosh, I have absolutely no training for this field whatsoever. I actually had a different career before this... I managed a hotel, if you can believe it. On the side, I had developed a PBM (play-by-mail) fantasy/strategy game that had about twenty people in it... one of whom was an artist here at BioWare, Kalvin Lyle. When Ray and Greg said they were looking for new designers, but ones who had actually designed something and completed it, Kalvin showed them my game - unbeknownst to me. They were impressed, I guess, and Greg contacted me for an interview. It's funny how things work out. At first, I wasn't interested - I had a career, after all - but then along came another hotel company who bought out the place I ran. As GM, I was walked off the property and given severance... and this was the day after Greg's e-mail. I was pretty suspicious at just what kind of influence Greg and Ray had on the world at first. Luckily, it just turned out to be a really golden opportunity and I totally haven't regretted coming to work, here.


    Read the rest of the profile.
     
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