1. SPS Accounts:
    Do you find yourself coming back time after time? Do you appreciate the ongoing hard work to keep this community focused and successful in its mission? Please consider supporting us by upgrading to an SPS Account. Besides the warm and fuzzy feeling that comes from supporting a good cause, you'll also get a significant number of ever-expanding perks and benefits on the site and the forums. Click here to find out more.
    Dismiss Notice
Dismiss Notice
You are currently viewing Boards o' Magick as a guest, but you can register an account here. Registration is fast, easy and free. Once registered you will have access to search the forums, create and respond to threads, PM other members, upload screenshots and access many other features unavailable to guests.

BoM cultivates a friendly and welcoming atmosphere. We have been aiming for quality over quantity with our forums from their inception, and believe that this distinction is truly tangible and valued by our members. We'd love to have you join us today!

(If you have any problems with the registration process or your account login, please contact us. If you've forgotten your username or password, click here.)

Throne of Bhaal Diary: Vol II at Gamespy

Discussion in 'Game/SP News & Comments' started by NewsPro, Apr 8, 2001.

  1. NewsPro Gems: 30/31
    Latest gem: King's Tears


    Joined:
    May 19, 2015
    Messages:
    3,599
    Likes Received:
    0
    (Originally posted by Darien)

    Gamespy has posted the second volume of Baldur's Gate II: Throne of Bhaal Developer Diaries. This time we meet Matthew Goldman, member of the ToB art team, who lists his priorities for improving gameplay. Here's the first:

    Number One Priority: Reduce and eliminate the bottlenecks that had been such a nuisance during BG2. I decided to adopt several different software packages. 3D Max allowed us to integrate animation and area art to a much better degree than previously. The animation speaks for it self. We have more, and better looking areas, fly-throughs, and spell animations in the game than ever before! I won't pretend it was a perfect transition, it caused me many late nights (and Russ to invent several descriptive and colorful phrases), but in the end it was well worth the switch.

    Read the rest here.
     
Sorcerer's Place is a project run entirely by fans and for fans. Maintaining Sorcerer's Place and a stable environment for all our hosted sites requires a substantial amount of our time and funds on a regular basis, so please consider supporting us to keep the site up & running smoothly. Thank you!

Sorcerers.net is a participant in the Amazon Services LLC Associates Program, an affiliate advertising program designed to provide a means for sites to earn advertising fees by advertising and linking to products on amazon.com, amazon.ca and amazon.co.uk. Amazon and the Amazon logo are trademarks of Amazon.com, Inc. or its affiliates.