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Turbine Interview at Gamer.co.il

Discussion in 'Game/SP News & Comments' started by chevalier, Jan 25, 2006.

  1. chevalier

    chevalier Knight of Everfull Chalice ★ SPS Account Holder Veteran

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    The Israeli Gamer has interviewed Lead Designer David Eckelberry from Turbine and talked a bit about the company, as well as the current situation of the genre in general and the upcoming Dungeons & Dragons Online: Stormreach in particular. Here's an excerpt:

    Most CRPG players have never been to Eberron. Most of them have been to the Forgotten Realms universe, as presented to them in games such as 'Baldur's Gate'. Why did you prefer the less familiar world of 'Eberron'
    instead of the more famous world of the Forgotten Realms?


    Basically because the possibility space in Eberron is so much greater. We have more creative freedom, since every corner hasn't already been described in hundreds of game accessories and novels, and dozens of video games. We
    also don't have to focus our energy on re-creating old places and characters from previous game product; we can devote ourselves instead for making high-quality original material.

    For players, I think there's something liberating in playing within the space of a new world. Here, there's no Drizzt or Elminster to save the Stormreach, Xen'drik, or Eberron from the forces of evil, if you'll pardon
    the cliché. No, here in this largely unexplored world, it's up for the players to become the heroes


    Read the rest at Gamer.co.il.

    [ January 25, 2006, 21:59: Message edited by: chevalier ]
     
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