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What D&D Class Are You?

Discussion in 'Dungeons & Dragons + Other RPGs' started by Taluntain, Mar 14, 2009.

  1. Taluntain

    Taluntain Resident Alpha and Omega Staff Member ★ SPS Account Holder Resourceful Adored Veteran Pillars of Eternity SP Immortalizer (for helping immortalize Sorcerer's Place in the game!) New Server Contributor [2012] (for helping Sorcerer's Place lease a new, more powerful server!) Torment: Tides of Numenera SP Immortalizer (for helping immortalize Sorcerer's Place in the game!) BoM XenForo Migration Contributor [2015] (for helping support the migration to new forum software!)

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    http://www.wizards.com/dnd/class/index.asp

    [​IMG]

    The sorcerer is the arcane antithesis of the wizard. Wielding raw, barely contained magical power, sorcerers channel bursts and blasts of arcane energy through their bodies. They gain their power not through rigorous study of esoteric tomes, but by harnessing magic in their blood, waiting to be tapped and shaped. If wizards wield magic as fighters wield swords, a sorcerer's magic is the arcing greataxe of a raging barbarian.

    You might be a proud dragonborn scion of ancient Arkhosia, calling on the draconic power of your heritage, or perhaps you were bathed in dragon blood as an infant to fill you with that power. You might have been born in a place where planar forces converged in strange eddies, infusing you with chaos, or perhaps you survived implantation of a slaad embryo, which left the taint of chaos upon you.

    Magic pulses through your veins, calling on you to give it expression. As it grows ever stronger, will it consume you or transform you into magic incarnate?


    A shockingly unpredictable result, I know. :shake:
     
  2. Urithrand

    Urithrand Mind turning the light off? ★ SPS Account Holder Veteran

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    [​IMG]

    Barbarian

    "My strength is the fury of the wild."

    Barbarians are savage warriors who deal out powerful blows from their mighty weapons. They charge from foe to foe and seldom feel the pain of an enemy's strike. For barbarians' foes, the moments of greatest terror come when barbarians call upon primal forces to lend power to their raging spirits. These rages, although temporary, give a barbarian incredible powers, a combination of skill, willpower, and a legacy of ancient tribal rituals.

    As a barbarian, you have a link to powerful nature spirits and other primal forces bound to the warriors of your tribe by the songs and totems of your legacy. These spirits lend energy to your rages, transforming you into a devastating force on the battlefield. As you become more experienced, these rages transcend mortal limitations, manifesting directly as waves of elemental power or gifting you with supernatural recuperative powers.

    When the heat of battle is upon you, will you respond with a sudden charge that fells with one mighty swing of your weapon, or with a prolonged rage that leaves destroyed foes in your wake?


    Hardly what I was expecting...
     
    Last edited by a moderator: Mar 14, 2009
  3. Rawgrim Gems: 21/31
    Latest gem: Pearl


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    [​IMG]

    "I am the seeker. I am the stalker. I am the storm."

    Secretive and enigmatic, druids call the wilderness their home. They are capable of running with a wolf pack, speaking with the most ancient trees, and watching thunderstorms from atop the clouds themselves. They regard challenges as tests, both of their fitness and of their connection with the wild places of the world. And though many druids project an outward calm, they have the cunning of the beast and the fury of the storm.

    Whether you were born to the wilds or retreated from civilization, whether you chose your path or answered a call that whispered in your heart, you share a bond with the primal spirits of nature. You are neither their servant nor their master, but winds, trees, and beasts heed your words, for they recognize you as kin.

    Call to the spirits, and they will entangle your foes or smite your enemies with the storm. Unleash your own spirit, and you will become the Primal Beast, uncaged and untamed.


    Druid....too bad they don`t excist in d&d anymore.
     
    Last edited by a moderator: Mar 15, 2009
  4. Erod Gems: 14/31
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    Another Barbarian, not exactly what I expected, but partially close to it at least.
     
  5. Tarrasque

    Tarrasque Whoever said Paladins had to be charismatic? ★ SPS Account Holder Veteran New Server Contributor [2012] (for helping Sorcerer's Place lease a new, more powerful server!) Torment: Tides of Numenera SP Immortalizer (for helping immortalize Sorcerer's Place in the game!)

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    [​IMG]

    "Everything my god needs to say to you can be said with my weapon."

    In secret temples far from bustling cities and priestly hierarchies, orders of esoteric warriors train their initiates in ancient traditions now forgotten or forbidden by most religious organizations. The champions of these orders are avengers—deadly weapons in the hands of their gods, imbued with divine power through secret rites of initiation. In battle, avengers swear to execute divine vengeance, entering a mental state that gives them unerring focus on a single enemy.

    As an avenger, you were trained in a monastery, initiated through secret rites, and imbued with the power to smite your god's foes. You might be a disciple of Ioun, sworn to hunt and exterminate the minions of Vecna until you one day face the Maimed God. You could be an agent of the Raven Queen, bringing death to those who would defy your mistress. Or perhaps you serve Bahamut as an agent of justice, bringing ruin to tyrants and oppressors. The organizations devoted to your god might view you as a heretic or a hero, but you answer only to your god and to the vows you swore upon your initiation as an avenger.

    Where will those vows lead you? One thing is certain: Doing the will of your god is never easy and never free of peril.


    An Avenger? What on earth?
     
    Last edited by a moderator: Mar 15, 2009
  6. Topken

    Topken Elven-dragon wizard

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    [​IMG]

    Artificers treat mastery of magic like a tech*nical skill. They see a pattern in energy and matter, and they develop an understanding of how to manipulate the flow of arcane energy in and around material objects and creatures. Artificers learn to channel magic into items by using complex chains of sigils and diagrams or by using magical materi*als. With their skills, they can assemble the perfect magical object for any situation.

    As an artificer, you might have learned your craft through a variety of means. You could be a formal student of arcana who became interested in magic items and arti*facts. Maybe you're a tinkerer who devised magic tools in a musty basement. Or perhaps you are an explorer who found your knowledge in forgotten places.

    With a bandolier slung across your chest, you carry an arsenal of alchemical compounds, magical implements, mundane materials, and tools. You mix reagents, drink potions, and craft items. And you use your knowledge to infuse yourself and your allies with arcane power. One day, your magical skills will carry you into legend.

    heres a new one but glad to see that fits me to a tee lol considering thats how i am
     
    Last edited: Mar 15, 2009
  7. T2Bruno

    T2Bruno The only source of knowledge is experience Distinguished Member ★ SPS Account Holder Adored Veteran New Server Contributor [2012] (for helping Sorcerer's Place lease a new, more powerful server!) Torment: Tides of Numenera SP Immortalizer (for helping immortalize Sorcerer's Place in the game!)

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    [​IMG]

    Rangers are watchful warriors who roam past the horizon to safeguard a region, a principle, or a way of life. Masters of bow and blade, rangers excel at hit-and-run assaults and can quickly and silently eliminate foes. Rangers lay superb ambushes and excel at avoiding danger.

    As a ranger, you possess almost supernaturally keen senses and a deep appreciation for untamed wilderness. With your knowledge of the natural world, you are able to track enemies through nearly any landscape, using the smallest clue to set your course, even sometimes the calls and songs of beasts and birds. Your severe demeanor promises a deadly conclusion to any enemy you hunt.

    When you catch sight of your quarry, will the transgressor perish by swift bow shots from a distance, or by the twofold blades that glint and glitter in each of your battle-scarred hands?
     
  8. Azereki Gems: 8/31
    Latest gem: Skydrop


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    [​IMG]

    "You look surprised to see me. If you'd been paying attention, you might still be alive."

    Rogues are cunning and elusive adversaries. Rogues slip into and out of shadows on a whim, pass anywhere across the field of battle without fear of reprisal, and appear suddenly only to drive home a lethal blade.

    As a rogue, you might face others' preconceptions regarding your motivations, but your nature is your own to mold. You could be an agent fresh from the deposed king's shattered intelligence network, an accused criminal on the lam seeking to clear your name, a wiry performer whose goals transcend the theatrical stage, a kid trying to turn around your hardluck story, or a daredevil thrill-seeker who can't get enough of the adrenaline rush of conflict. Or perhaps you are merely in it for the gold, after all.

    With a blade up your sleeve and a concealing cloak across your shoulders, you stride forth, eyes alight with anticipation. What worldly wonders and rewards are yours for the taking?
     
  9. Loreseeker

    Loreseeker A believer in knowledge Veteran

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    [​IMG]

    Paladins are indomitable warriors who've pledged their prowess to something greater than themselves. Paladins smite enemies with divine authority, bolster the courage of nearby companions, and radiate as if a beacon of inextinguishable hope. Paladins are transfigured on the field of battle, exemplars of divine ethos in action.

    To you is given the responsibility to unflinchingly stand before an enemy's charge, smiting them with your sword while protecting your allies with your sacrifice. Where others waver and wonder, your motivation is pure and simple, and your devotion is your strength. Where others scheme and steal, you take the high road, refusing to allow the illusions of temptation to dissuade you from your obligations.

    Take up your blessed sword and sanctified shield, brave warrior, and charge forward to hallowed glory!


    ---------------------------------------------------------------

    Heh.
    Can't say I like the descriptions too much - a bit too selfrighteous (Miko :p) for my taste. But a pally (real pally, not that silly 4e stuff!) played right is certainly one of my favourite classes.
     
  10. Caradhras

    Caradhras I may be bad... but I feel gooood! Veteran

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    [​IMG]

    Bards are artists first and foremost, and they practice magic just as they practice song, drama, or poetry. They have a clear sense of how people perceive reality, so they master charm magic and some illusions. Sagas of great heroes are part of a bard's repertoire, and most bards follow the example of many fables and become skilled in a variety of fields. A bard's artistic ability, knowledge of lore, and arcane might are widely respected, particularly among the world's rulers.

    Art and magic share a sublime beauty, and, as a bard, you seek the place where the two meet. You might be a naturally talented wanderer who casts impressive spells almost instinctively, a student of a bardic college who learned ordered systems of magic and epic poetry, a warrior skald who mixes skill at arms with thundering music, a dashing performer known for putting on a good show even for your enemies, or a perfectionist who seeks the consummate formula that blends art and magic into a higher force.

    A steady rhythm beats in the back of your mind as you brandish your sword. Your eyes and ears pick up the motion of the villains that surround you, and one glance tells you everything you need to know to defeat them. You whistle three staccato notes, letting your allies know the symphony of battle is about to begin.


    "The clash of blades, a note/A battle fought, a verse/The hero's war, a song."

    Man, that's cool, Bards are definitely my favourite. :hippy:
     
  11. Acrux Gems: 8/31
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    Yeah, me too - apparently it's an "assassin gone good." Doesn't really sound like me, though! :D
     
  12. Faye

    Faye Life is funny. Veteran

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    [​IMG]

    Warlocks channel arcane might wrested from primeval entities. They commune with infernal intelligences and fey spirits, scour enemies with potent blasts of eldritch power, and bedevil foes with hexing curses. Armed with esoteric secrets and dangerous lore, warlocks are clever and resourceful foes.

    However you came to your arcane knowledge, you need not accept the poor reputation warlocks sometimes endure. You could be a libram-toting scholar captivated by ominous lore, a foot-loose wanderer searching for elusive ultimate truths, a devil-touched hunter using infernal spells to eliminate evil, or even a black-clad mercenary who uses sinister trappings to discourage prying strangers and unwanted attention. On the other hand, you could be a true diabolist using your gifts to tyrannize the weak—some warlocks unfortunately are exactly that.

    The pacts are complete. The rites have concluded. The signs are drawn in blood, and the seals are broken. Your destiny beckons.


    A Warlock? That is bizarre...
     
  13. The Magister Gems: 26/31
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    [​IMG]

    Wizards are scions of arcane magic. Wizards tap the true power that permeates the cosmos, research esoteric rituals that can alter time and space, and hurl balls of fire that incinerate massed foes. Wizards wield spells the way warriors brandish swords.

    Magic lured you into its grasp, and now you seek to master it in turn. You could be a bespectacled sage searching for dusty tomes in forgotten sepulchers, a scarred war mage plying foes with fireballs and foul language in equal measure, a disgruntled apprentice who absconded with your master's spellbooks, an eladrin upholding the magical tradition of your race, or even a power-hungry student of magic who might do anything to learn a new spell.

    A cloak of spells enfolds you, ancient rituals bolster your senses, and runed implements of your craft hang from your belt. Effervescing arcane lore pulses through your consciousness, a constant pressure craving release. When will you know enough magic to storm the ramparts of reality itself?



    I was unsurprised :)
     
  14. The Magpie

    The Magpie Balance, in all things Veteran

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    Rogue

    [​IMG]
    [​IMG]

    Rogues are cunning and elusive adversaries. Rogues slip into and out of shadows on a whim, pass anywhere across the field of battle without fear of reprisal, and appear suddenly only to drive home a lethal blade.

    As a rogue, you might face others' preconceptions regarding your motivations, but your nature is your own to mold. You could be an agent fresh from the deposed king's shattered intelligence network, an accused criminal on the lam seeking to clear your name, a wiry performer whose goals transcend the theatrical stage, a kid trying to turn around your hardluck story, or a daredevil thrill-seeker who can't get enough of the adrenaline rush of conflict. Or perhaps you are merely in it for the gold, after all.

    With a blade up your sleeve and a concealing cloak across your shoulders, you stride forth, eyes alight with anticipation. What worldly wonders and rewards are yours for the taking?


    No surprises there! Magpies are always on the lookout for shinies. :bigeyes:
     
  15. 8people

    8people 8 is just another way of looking at infinite ★ SPS Account Holder Adored Veteran

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    [​IMG] I'm a barbarian.

    Wtf.:confused:
     
  16. Duffin Gems: 13/31
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    Ranger for me.
     
  17. Disciple of The Watch

    Disciple of The Watch Preparing The Coming of The New Order Veteran

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    [​IMG]

    Warlocks channel arcane might wrested from primeval entities. They commune with infernal intelligences and fey spirits, scour enemies with potent blasts of eldritch power, and bedevil foes with hexing curses. Armed with esoteric secrets and dangerous lore, warlocks are clever and resourceful foes.

    However you came to your arcane knowledge, you need not accept the poor reputation warlocks sometimes endure. You could be a libram-toting scholar captivated by ominous lore, a foot-loose wanderer searching for elusive ultimate truths, a devil-touched hunter using infernal spells to eliminate evil, or even a black-clad mercenary who uses sinister trappings to discourage prying strangers and unwanted attention. On the other hand, you could be a true diabolist using your gifts to tyrannize the weak—some warlocks unfortunately are exactly that.

    The pacts are complete. The rites have concluded. The signs are drawn in blood, and the seals are broken. Your destiny beckons.


    Why am I not even batting an eyelash out in surprise?
     
  18. Déise

    Déise Both happy and miserable, without the happy part!

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    Sorcerer.

    Probably what I wanted. I don't really know any of these fancy classes that appeared after IE anyway! I'd say it was always going to be between wizard and sorcerer, leaning towards the winner.
     
  19. martaug Gems: 23/31
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    Avenger
    I like that.:tobattle:
     
  20. Fly2tHeSkY

    Fly2tHeSkY Southern Comfort Veteran

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    Avenger??

    Never heard of one before :confused:
     
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