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What do the cleric kits abilities actually do?

Discussion in 'BG2: Throne of Bhaal (Classic)' started by Klorox, Sep 15, 2007.

  1. Klorox

    Klorox Baruk Khazad! Khazad ai-mĂȘnu! Veteran

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    There are 3 kits for clerics, one for each moral alignment.

    What do these powers actually do?

    For instance, the good cleric gets a power called "Boon of Lathander" but I have no idea what that means.

    TIA
     
  2. martaug Gems: 23/31
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    uh, read the flavor text under it. it tells you exactly what it does & for how long
     
  3. Klorox

    Klorox Baruk Khazad! Khazad ai-mĂȘnu! Veteran

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    thanks for that insightful reply. I'm asking because the game isn't currently installed on my computer.
     
  4. Silverstar Gems: 31/31
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    Priest of Talos
    Talos is the evil god of storms, destruction and rebellion. Clerics of the Stormlord warn that Talos must be appeased or he will rain destruction upon the land.

    Advantages:
    May cast Lightning Bolt once per day per 5 levels of the caster (starts at 1st level with one use).
    May cast Storm Shield once per day per 10 levels of the caster (starts at 1st level with one use). This spell lasts 6 seconds per level of the caster. It protects the caster from lightning, fire, cold and normal missiles.

    Disadvantages:
    None


    Priest of Lathander
    Lathander is the good god of renewal, creativity and youth, and is celebrated nearly everywhere. His followers are very popular throughout the Realms, and there are numerous wealthy temples devoted to him.

    Advantages:
    May cast Hold Undead once per day for every 5 levels of the caster (starts at 1st level with one use).
    May cast Boon of Lathander once per day per 10 levels of the caster (starts at 1st level with one use). This spell lasts for 6 seconds per level of the caster. It gives the caster +1 to hit, +1 to damage, +1 to all saving throws and gives the caster 1 extra attack per round. It also protects the recipient from level drain.

    Disadvantages:
    None.


    Priest of Helm
    Followers of the neutral God of Watchers and Protectors are warriors in their own right and are often seen as defenders of the innocent.

    Advantages:
    May cast True Sight once per day per 5 levels (starts at 1st level with one use).
    May cast Seeking Sword once per day per 10 levels (starts at 1st level with on use). This spell creates a sword in the player's hand (that cannot be dropped or unequipped). The sword is +4 for purposes of determining what it can hit (but this bonus does not apply to damage), and it deals out 2-8 damage to any target it hits. The weapon sets the number of attacks of the cleric to 3. It lasts for 1 round per level of the caster. When equipped, the wielder cannot cast further spells.

    Disadvantages:
    None.
     
  5. Truper Gems: 8/31
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    Its odd that Priest of Helm gets Seeking Sword, since otherwise Clerics can't use swords at all. I suppose it just sounds better than Seeking Mace ;)
     
  6. Slowpoke Gems: 2/31
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    It sounds worse than The Slayer. :p ;)
     
  7. Andyr Gems: 14/31
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    Helm's favoured weapon is, I think, a sword.
     
  8. Felinoid

    Felinoid Who did the what now?

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  9. omnigodly Gems: 17/31
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    @Andyr

    In 3.0 FR, Helms favored weapon is a long sword. That's probably what you were thinking.
     
  10. cmorgan Gems: 6/31
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    Divine Remix adds a bunch of additional opportunities, too, which provide all sorts of different abilities - plus a sphere system which spices things up by setting up more/less possible spelltypes (and spells) to get based on alignment and kit.

    Good stuff - and allows some NPCs to have appropriate kist (Viconia is a Nightcloak of Shar, Branwen a BattleGuard of Tempest, etc.)
     
  11. Andyr Gems: 14/31
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    Yes, that is what I meant--though I could be weong, I think it is a bastard sword ("Ever Watchful") rather than a long sword.

    Cyric's is a long sword ("Razor's Edge"?).
     
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