The table here has the Deadlight
Horn. It can be apparently used to call off an alarm if you
yourself blow on it afterwards, but you can only do so once.
Here is Mirke, who is potentially available as a Sidekick.
She is also potentially helpful during the Blow
the Man Down Quest.
Here is a harpsichord, which is potentially relevant to the Blow
the Man Down Quest.
The door here is locked. Trying to unlock it and get through it in
plain sight of the guards will provoke everyone in the Court into
becoming hostiile, including Mirke.
A more discreet way of getting on the other side is going through the Deadlight Dungeon so as to emerge at
the stairs at #7.
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"*KNOW THIS: There is nothing on ALL the PLANES that can STAY the hand of JUSTICE when it is brought against them. It may unmake ARMIES. It may sunder the thrones of GODS. Know that for all who BETRAY justice, I am their FATE. And fate carries an EXECUTIONER'S AXE.*" -Vhailor, Planescape: Torment