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Advocating multi-class characters

Discussion in 'BG2: Shadows of Amn (Classic)' started by Hardcase Von Crudd, Jan 2, 2002.

  1. Hardcase Von Crudd Gems: 5/31
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    [​IMG] Gad - you're right!
    I just tried to create one and the nearest I could get was F/M/C.

    :grr: *&@!&$ lying manual!
     
  2. StressedE Gems: 15/31
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    In my opinion mc is weaker than dc. My mono fighter/cleric had 5 proficiencies in slings and 5 in flails. Also I believe he had more hps. The dc gives more freedom in spending exp. You can have a level 9 fighter level 20 cleric. Higher classes are more powerfull. This way you have sacrifised 1 cleric level for 9 fighter levels, definately worth it.

    Lord Sarevok IIRC you can have a specialized mage in mc without editing. the gnomish conjurer can be multiclassed
     
  3. Lord Sarevok Guest

    Obvouisly. You think I didn't know that? I make it a habit to always play elves and I wanted an ELVEN specalist multiclass. I didn't feel bad about this at all either...
     
  4. Deathmaster Gems: 7/31
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    Don't make me laugh, Multiclass characters are far superior to dual calss characters.

    just because you get to have ***** in a weapon if start as a fighter and dual later, is no reason to say DCs are better.

    First ***** isn't that much better than ** anyway.

    Second, you lose your abilities when you dual class, and can take a long time to regain them if you dual at a higher level.
    But if you dual at a low level, whats the point, you don't fet that many benefits with a class at L7 to L9.

    Third, MC experience all benefits with their class, throughout the game.

    Fourth, if you plan to play TOB afterwards, there is even more of a reason to be a Multiclass over a Dual class, which cannot even be uttered here.
     
  5. StressedE Gems: 15/31
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    In a party losing your abilities for a while hardly matters if you can regain them later on, because the others aren't completely useless, and those first few levels are gained at rapid rate

    First ***** isn't that much better than ** anyway.
    I know, but it is still an advantage over mc

    This is a SoA forum and not a ToB forum, so that remark doesn't even matter.

    I still haven't heard you about the hps???
    a mc fighter cleric starts with 87 hps
    (easy with 18 con). A fighter starts with 108 hps so at the time you dc you have loads of hps not making you that weak. lateron the mc gets hps too but it makes you weak at first just as dc makes you weak at first.

    Or maybe the level advantage? A dc can still cast all level 7 spells in SoA (ToB not included).
    In SoA a mc can only reach fighter lev 13, cleric level 14, just look in the table how many spells you miss!

    Do you really think fighter level 9 or level 13 matters? Priest level 14 or level 20 is a much larger difference IMO.

    Back to hps
    dc: 7*14 = 98 and not 108
    mc: ???
    Can someone explain me how hp calculating works?

    I am wondering if anyone is able to name reasons other than saying my reasons are not all that good, or that you have your abilities the entire game.
    (seriously, I didn't mean to offend deathmaster or anything I am just open for suggestions)
     
  6. Lord Sarevok Guest

    Depends, some kits make dual classing worthwhile. Like the Assassin/Mage. Great abilities if dualed at level 13, no less, no more. Also Kensais dual classed are powerful, albeit cheesy, so I've never played one.

    First time I played through the game I improrted my Fighter/Mage dualed at level 6, he was a great mage and a mediocre fighter, but I was looking for a mage, NOT a fighter. Why not sacrafice a tiny bit of experience to have 90+ hitpoints and be able to use swords and other weapons, as well as grandmastery right off the bat?

    This is much superior to a regular mage and you don't even have to bother dual classing in BG2 anyway, as long as you don't want a specialist mage, that is.

    Dual classing is great if you don't need or want to advance in your old class, and still keep your abilities from it. Plus you'll always be advancing in only a single class, so you level up more frequently.

    Do you want a character that's going to be equally good in both classes, or a character that will retain abilities from his old class, while being even better in his second?
     
  7. Deathmaster Gems: 7/31
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    [​IMG] Point taken, but everyone has thier favourites, and it doesn't really come down to how powerful or good a character is. The real question is, is that character fun to play with.

    Example. Monks are really powerful, but too many restrictions, you could get really bored with him by the end of the game.
    Where as a blade would be more fun to play, as well as more challenging.

    I think Multiclasses and dual classes are great ways to experience two or even three different types of classes in one more enjoyable character.
     
  8. Lord Sarevok Guest

    Absoulutly Deathmaster, having the most fun always comes first. I'm having a lot of fun with my Assassin/Mage, if I wasn't I wouldn't post it here. Coincidentaly, the most powerful characters are usually the most fun to play as well :D. Or maybe they aren't the most powerful, we just have so much fun with them that it seems so.
     
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