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An idea about tweaking healing potions [and other misc. things -dmc]

Discussion in 'Icewind Dale 2' started by Tal Rasha, Dec 1, 2006.

  1. Tal Rasha

    Tal Rasha Eye of Vecna

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    @Silverstar
    I have thougt about these spells. There seems to be no way to add WIS or feat bonuses to an item. Making them cast on target will be OK for the DC, but they will become unmissable, which is overpowering. And all the scripts which use these spell must be fixed to cast on an enemy not on self, which is a huge work. So I have chosen to increase the DCs to an considerable values. For example, the DC of Harm will be 20=10(base)+6(spell level)+6(assume wis is 22)-2(Harm is too powerful, because no one can be immune to it. So I think the DC should be -2 as a penalty).

    @Kmonster
    I didn't notice that, I will see about it.
     
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    OK, I trust your wisdom. :) If you can fix mage touch spells as well as cleric reverse-healing type spells, I will be grateful, as I am sure a lot of players will be too! We can finally use these spells afterall! :thumb:
     
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