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Best AC and how?

Discussion in 'BG2: Throne of Bhaal (Classic)' started by The mad haggis, Jan 16, 2006.

  1. Felinoid

    Felinoid Who did the what now?

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    Not quite; it's -11 at level 50 (if using the lvl-50 rules). As to whether or not they belong in vanilla ToB, I think they do (since they follow the progression and change nothing) but you may think otherwise.

    Yes, the Melodic Chain is bard-only, but UAI can take care of that.
     
  2. Ziggyveld Gems: 5/31
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    Following your logic, Felinoid, we can therefore conclude Swashbucklers have the lowest AC since a 100th level Swashbuckler with have a natural AC of -21, *plus* his eventual equipment. And that's peeeeerfectly normal, simply because, hey, they follow the progression and change nothing. :D
     
  3. Felinoid

    Felinoid Who did the what now?

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    Hey, if you want to make a lvl-100 rules thing, go right ahead; just make sure it fits with everything else. ;) Really, even lvl 40 is utterly ridiculous by 2e rules since you're supposed to be preparing for divinity after level 20, but... *shrug*
     
  4. starwalker Gems: 16/31
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    Actually if you made it progress that far then it would end up that the monk would catch up and overtake in ac due to the every other level bonus they get.

    But that's uber rediculous.
     
  5. Felinoid

    Felinoid Who did the what now?

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    No, the monk's bonuses slow down to the point where it's only every five levels. IIRC, the levels they get them at are:
    2, 4, 6, 8, 10, 12, 14, 16, 18, 21, 24, 27, 30, 35, & 40.
    That's 15 points at level 40 and one for each five levels. A swash with the +5 elven chain easily beats that in the long run.
     
  6. omnigodly Gems: 17/31
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    I like the idea of a kensai wearing nothing but the soul reaver +4 dualing into mage and using stone skin. His AC of 2 with 18 dex = he can't be touched, because by the time the stone skin runs out, whoever he's fighting has a cummulative thac0 loss of 18, since Kensai's don't miss :) .

    Does that count as AC btw? 'cause if it does then my K->M:


    ROP +2, Sewer Cloak +1, Gaxx +2, Soul Reaver +18, dex +4, Kensai levels +4, Blur +3, Shield +1, Barskin +2-3, ioun stone +1. -38-39, (and it's really -38-39 beacuse reducing someones thac0 isn't considered in the max armor block.

    If it does count I could also techincally enfeeble for 5, so they would lose another +2-3 to hit, making it -40-42. But hey... that's just me.

    Likewise with that thac0 rule if I hav eimproved haste the thac0 someone loses is doubled - 36..

    -58-60 base AC based on thac0 reduction and AC combined. yum yum, too bad I don't get whirlwind huh?

    (the sword is -2 thac0 per hit no save for 20 rounds, so the thac0 loss is actually 7 times what I listed, but I'm labeling it as 20 seconds(6 seconds to 1 round)).

    What do you guys think?
     
  7. Ziggyveld Gems: 5/31
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    Yummy. Good usage of the Thac0 loss, Omnigodly - that's a point I never really considered, and while it's not technically basic AC, it's an excellent twist of rules.

    I do admit I'm glad seeing anything else than "Swashbuckler rocks your world with his AC/No way! Blades have dual *swords* and they sing about it." discussion with the addition of new classes in the fray.

    Soul Reaver is often overlooked in my opinion, shadowed by the almighty Carsomyr (and the fact that if you're going to bother to grab Two-handed swords, you'll probably make a paladin or a dual-class/multi-class thief variant with UAI and grab the Holy Avenger as soon as possible).

    To get back on topic, though, I'll have to admit Swashbucklers are starting to win this AC fight as soon as we speculate true end-game. Anytime before that, however, and either they're on par or below.

    By the way, does giving in to the Slayer form set your base AC to a certain amount or give you a bonus to it?
     
  8. starwalker Gems: 16/31
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    Early on? I really have to go with the Shape shifter druid but we were talking about best possible.

    I say the shape shifter Druid because as soon as it gets Greater werewolf form it's got a naked base ac of -10. Little can touch that early on. including the blade and the swashbuckler and the monk. Start adding in equipment of various kinds with bonus AC and mid to late SoA they are sporting an ac of -15 or better. So they get hard to touch by some things which is actually kind of fun. Late in the game with ToB installed I've come to decide they more than make up for not having the best AC with killer resitances. But I am getting pretty far off subject the more I ramble.
     
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