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Boring!!!

Discussion in 'BG2: Shadows of Amn (Classic)' started by Christian, Jun 5, 2001.

  1. cathon Gems: 5/31
    Latest gem: Andar


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    The makers of BG2 were given the license to make an official D&D game. They weren't out to go and make the game more logical, but to duplicate the experience of playing a game of D&D as much as possible. Where they have changed things it has usually been compensating for an ability that they couldn't program easily (they couldn't do climb walls, hear noise, or read languages, so they implemented detect illusion and set traps(which I believe were from skills and powers, a point based character creation system.)). If you don't like D&D, it would be a good idea not to play an RPG that is based on D&D.

    A lot of this stuff is changed in 3rd Edition, and is generally based on what happens if you do this, rather than you can't do this, but it was TSR's job to fix D&D, not Black Isle's job. You can criticize Torn for how they implement it, but it is silly to blaim Black Isle for following the 2nd Edition AD&D rules when that was what they were trying to implement.
     
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