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Fallout 3 News & Discussion

Discussion in 'Fallout Series' started by Clixby, Jun 20, 2007.

  1. Caradhras

    Caradhras I may be bad... but I feel gooood! Veteran

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    I wasn't talking about the "fallout feel" this is one thing (Arcanum had a great feel and still it wasn't as good or as playable as fallout).

    Now what made fallout great was the freedom. How many games out there offer you great lines like Fallout?

    How many games offer such a depth of quests and subquests?

    Think about the NCR Westin/Vault City/New Reno quest in Fallout 2. Nothing was better than telling Lynette that Westin was already dead and that he had plenty of HP...

    Think about the Doc in Vault City. I had a character who was a real bastard and blackmailed the Vault City doctor. He went back to get some treatment for radiation (hell he's just a minor NPC) and in the dialogue I got a line telling me what the good doctor was thinking about my character before the poison he had injected caused my character's death.

    That's what I call great.
     
  2. Clixby Gems: 13/31
    Latest gem: Ziose


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    I can see where you're coming from now. As far as I'm aware, Fallout 3 is planned to have a "main quest" (you leave the Vault to find your dad) which provides your motivation to leave the Vault and travel the wasteland but to be open-ended. The combat system has been revealed and described, and like they said, it's not turn-based but not quite real-time, as you can "pause" combat to make targeted shots.

    On the note of dialogue, the demo presentation in the Game Informer article seemed to have a complexity of character interaction which suggest that it isn't search-engine talk. But unless it's publicly released, we won't know for sure.

    I'm curious as to whether you have to kill someone to incapacitate them. For example, could you simply ruin their legs with a couple of good targeted shots and make good your escape? I'd like it if they awarded XP blow-for-blow, like Arcanum did. After all, even if you're not killing people, you're still getting better at shooting people even if you're just blowing off their kneecaps.
     
  3. Sparhawk the Pandion Gems: 14/31
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    That same PCPP article claimed around 40 hours of RPGing...20 on main quest and 20 or so of sidequesting.
     
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