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Favorite IWD2 Spell

Discussion in 'Icewind Dale 2' started by Kabuki Man, Apr 1, 2003.

  1. Kabuki Man Gems: 6/31
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    I've been playing a bit as my Sor. (Greater Necro Focus, Greater Spell pen)

    Flaying = Fun!
     
  2. corbulo87 Gems: 8/31
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    [​IMG] Magic Missiles and Stoneskin. Pure simplicity.
     
  3. Gorgon Gems: 2/31
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    Offensive: finger of death
    defensive: stoneskin
     
  4. Shadow Sword Gems: 5/31
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    [​IMG] No it's not raise dead. Your thinking of the spell that brings your players back to life he is talking about a summoning spell. Im suprised you didn't know this. :rolleyes: :rolleyes: :rolleyes:
     
  5. Kabuki Man Gems: 6/31
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    *Watches as Urgazhi gets burnt by SS*

    Sorry, had to..

    Raise Dead: The person has but 1 hit point when raised and must regain the rest by natural healing, or curative magic. Raise dead will not work on someone killed by a Death Spell, Finger of Death, Destruction, or Disintegrate. Note that when this spell is inscribed on a scroll, its power is diminished. A scroll of Raise Dead may not work unless invoked at the place where the target died.

    Animate Dead: This spell brings forth a long-dead skeleton or zombie from deep within the earth and reanimates it to serve the caster. The higher the level of the caster the more powerful te skeleton or zombie summoned by this spell. Warning: at higher levels, the zombie lords and festering drowned dead summoned by this spell have powerful supernatural auras. The effects of these auras may hamr your own party members if they fall within the area of effect.

    And thus the difference between the two...

    Hreheh
     
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