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Ideal roleplay character?

Discussion in 'BG2: Throne of Bhaal (Classic)' started by casey, Mar 8, 2004.

  1. Aldeth the Foppish Idiot

    Aldeth the Foppish Idiot Armed with My Mallet O' Thinking Veteran

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    No, you're right. When you return to Candlekeep, they refer to all of the hooded figures as monks. However, when you are there initially in the prolouge and move the cursor over them they are described as "tutors" or "teachers". These are different from the priests of Ogmha, of which there are also several. These people are occassionally called "chanters" as well. They do not wear hoods, and thus their heads are fully exposed. They look similar to the wizard avatar.

    I'm really not sure on how the aging system works with other races. For example, while elves may not be considered adults until they are 170 or so years old, they may physically LOOK like adults much earlier than that. I have no idea. That having been said, there are some things we're sure of.

    1. Humans and Half-Orcs are the shortest lived races on Faerun.

    2. Elves are by far the longest lived races on Faerun, as they are essentially immortal (barring an axe to the gut, or some similar fate).

    3. Dwarves, halflings, gnomes, and half-elves all live to be over 100, so assuming they mature at the same rate as humans, they would reach adulthood somewhat later than humans.

    4. Given that humans reach maturity at age 18, it is reasonable to assume that other races mature later, possibly as late as the 30's but not much more than that.

    5. Does a 20 year old dwarf look like a mature 30 year old dwarf? Or is a 20 year old halfling as developed as a 30 year old halfling? I have no idea...
     
  2. Lawfer Gems: 1/31
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    Me neither I don't have any ideas, but i'm at school so I cannot check my books. I'll come back later to see but I don't know if this is possible to find. Maybe If I ask my friends..
     
  3. SpaceKungFuMan Gems: 2/31
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    Sorry on the mistake about charname's mother. I was only going off the letter from gorin in BG1. . .

    But relating to the main question of class, I still maintain that my class list is largely correct. And dealing with the issue of clerics, can anyone really think of a reason why any god would accept the child of bhaal as a cleric, thus granting them divine powers?

    For rangers and druids, I suppose your right about entering candlekeep, Aldeth. But another thing to consider is the fact that right after Gorion's death, you can walk to candlekeep and be refused entry. This MUST be before anyone's heard of his death, since you can literally try and get back in just seconds after he's killed. This suggests to me thatyou could only leave candlekeep with Gorion, and Jaheria tells you at the friendly arms that Gorion became more sedentary after taking you in. If you really can't leave on your own, then I think that ranger seems plausible (you trained as a fighter, while having an affinity towards nature) but druid seems nearly impossible, unless you deeply communed with the flowers in the garden. . . :)
     
  4. Winterine Gems: 6/31
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    *nodnod* That was what I thought: that while Gorion was with you, you were probably allowed in and out of Candlekeep. But that probably didn't happen too often.

    I think that Druid and Ranger are still plausible, though. You DO start out as a new character, not someone with a lot of experience already.
     
  5. Abomination Gems: 26/31
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    I think the last class you could possibly be is a Paladin. Don't you have to pass some pretty important tests and prove yourself to carry the title of Paladin? Not to mention I don't see any temples of Helm, Tyr, Torm, Ilmater or other Paladin supporting gods in the monastary.

    On the age/race issue you could be any race. All the races reach physical maturity by 15-30.
    Half-Orcs: 15 years
    Humans: 16-18 years
    Half-Elves: 18 years
    Halflings: 20 years
    Gnomes: 20 years
    Elves: This is an interesting one, some say 20 but could be 30.
    Dwarves: 30 years.

    Gorion could have saved you when you were 10 years old for some of the longer-lived races.
     
  6. Klorox

    Klorox Baruk Khazad! Khazad ai-mênu! Veteran

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    I see no reason why a protagonist can't be any of the available races. They all work just fine.

    If your "mother"(the person giving birth to you) is a cleric of Bhaal, then her DNA probably has nothing to do with what race you are. Bhaal would have complete control over this factor.

    As for the age thing, I just reason that my dwarf PC has aged a little bit quicker than most dwarves (he wouldn't really know, being raised in Candlekeep) because of the Bhaal lineage. I'm playing a cleric (of lathander, when I import), and I reason that being raised by humans, I'd worhip a human deity. The Bhaal heritage drew my character to a holy vocation, and Gorion's influence and upbringing made me a good person.
     
  7. Mystra's Chosen Gems: 22/31
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    One thing about Dwarves is that the avatar has a nice and bushy beard. Gnomes too.

    For class, I'd say a Cleric/Mage would be the most logical, as Gorion was a DC one, I think.

    Anyway, most people seems to forget that you start at level 1. Basically a peasant. So why can't you end up any class you want? It wouldn't make that much sense for you get asked what class you'll be right after your pops died, so the designers just decided to let you choose from the beginning.

    As for the race thing, how many people nowadays are purebloods? Not many. Most everyone has a little mix in them, but they still call themselves Caucasian, black, latino, etc. Why can't it be the same in the realms?

    As for getting back into Candlekeep after G's passing, remember that he gets killed at night, but Immy talks to you in the mourning. You probably hid under a tree someplace and cried yourself to sleep. (Or on the road, whatever.)
     
  8. Klorox

    Klorox Baruk Khazad! Khazad ai-mênu! Veteran

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    Yeah, but we're all humans. In a fantasy setting, dwarves, gnomes, ect. are a different species.
     
  9. Mystra's Chosen Gems: 22/31
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    But we call elves, humans, dwarves, etc. races , don't we? Besides, beings from different species can't procreate, but there's half-elves and half-orcs.
     
  10. Klorox

    Klorox Baruk Khazad! Khazad ai-mênu! Veteran

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    Horses and Donkeys are of different species, and they can create Mules.

    (BTW, in my PnP campaign, the "half-" races are sterile, as Mules are)
     
  11. Mystra's Chosen Gems: 22/31
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    Alright fine, but you still select a race when creating a new character. And the half-races aren't sterile in this game.
     
  12. RangerFox Gems: 4/31
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    My opinion is that the most logical PC for this role is a half-elf, as a fighter/mage/cleric multiclass. Just think about it, Gorion is a mage, and it just stands to reason that he has taught the PC at least a bit of magic, and he probably received some melee training from the guards by watching them on duty, as well as a bit of healing lessons from other people (residents or visitors like Cadderly).
     
  13. Aldeth the Foppish Idiot

    Aldeth the Foppish Idiot Armed with My Mallet O' Thinking Veteran

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    Actually, you do have to receive some training to be a level 1 character. Not everyone just becomes a level 1 in anything. Peasants and other non-adventuring types are usually considered level 0.
     
  14. Davaeorn Gems: 5/31
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    Nope. When you come across Sarevok, it's night. When you run away and regain control of the character, it's day. Imoen comes right for you, birds are chirping. And besides, the battle takes place just down the path from Candlekeep. Someone surely saw a magical battle happening.

    [Edit] Eh, I just noticed Mystra's Chosen already pointed this out. Sorry.

    Just because they live longer doesn't mean they mature slower. The only reference I would have is Salvatore, with Homeland. Drizzt, a drow elf, was around 20, or not too far off, by the time he was training to be an insanely good fighter. Sure, drow are more battle-oriented than many other races, but I don't see why surface elves would be any different. And it has been mentioned that you're not exactly a weapons master at the start of BG1...
     
  15. cadderly Gems: 5/31
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    a little off topic but, is their a race called mulls or is that in some other series of books/games, its something like where they use a dwarf man and a human woman i believe.
     
  16. Sparhawk the Pandion Gems: 14/31
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    Dark Sun has mulls I believe.
     
  17. GI Gems: 5/31
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    Well, his mother is not, Charname's is. :D (Just thought I should point this out)

    And about the class, I think monk should be in too, he could be tought martial art by a travelling monk, or even a guard monk, right? (there's no monk in Candlekeep because the BG1 engine can't handle them, but that doesn't mean there's really no monk there)
     
  18. CUE Gems: 3/31
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    [​IMG] If there is pre-level 1 training required, then how is dual-classing explained?

    I actually think that Druid is more plausible than a Ranger. A ranger should be a skilled hunter and tracker, while a druid only seeks to serve the cause of nature and nutrality.

    On the note of kits that don't work, I would say that Wizard-Slayer is out of the question since the player would hate Gorion.
     
  19. Aldeth the Foppish Idiot

    Aldeth the Foppish Idiot Armed with My Mallet O' Thinking Veteran

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    Once you are already an adventurer, you can pick things up from other adventurers. Trust me. All peasants are not level one fighters or mages or druids etc. They are level 0 nothings. Pre-adventure training is assumed in all classes.

    Wizard slayers are trained to combat wizards. They aren't trained to hate wizards. They might be distrustful a magic, but they are allowed to have friends who are wizards and can get along with them just fine. They are adventurers - not members of the KKK targeting wizards.
     
  20. CUE Gems: 3/31
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    [​IMG] I suppose that you are correct about the wizard-slayers.

    Are you sure that there aren't level x peasants. Of course they aren't adventurers, but that doesn't mean that a farmer doesn't become a better farmer through experience.

    I think that Level #1 is just a declaration of class rather than an attainment of skill within that class.
     
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