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Looking for the best and worst mods for BG2

Discussion in 'BG2: Throne of Bhaal (Classic)' started by Rastamage, Jun 15, 2008.

  1. Baronius

    Baronius Mental harmony dispels the darkness ★ SPS Account Holder Veteran

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    The UB release also contains a fault that may potentially break any mods using the Crooked Crane inn script (its script "fix" itself introduces the bug). As far as I know, the developers fixed it in their local version after my report, but the new version hasn't been released yet.
     
  2. Aegor Gems: 5/31
    Latest gem: Andar


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    I had that bug a week ago and it spawns a non-hostile Suna that can't be killed (even with ctrl+y). I don't know, I just don't like when things aren't 100% smooth in my games so that's why I suggested removing UB :p (apologies to the makers of that mod, I mean no offense).

    As for other bugs there's Kidnapping of Boo and it's un-killable Trolls (although I think there's a solution for that one), I had problems with the finish of that quest as well (it was long time ago though so I can't remember the exact details, something about not being able to talk with someone to conclude the quest...). The Crooked Crane part caused problems with the ToD mod (had to CLUA that mage to end the quest). Oh and I also think UB caused the Aerie running away bug which I wrote about in my last thread.

    Romantic Encounters is a real gem though, you just have to try that one :D
     
  3. Proteus_za

    Proteus_za

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    David W, I've been playing version 4 of SCS II (installed it ages ago, finished Irenicus then lost interest in ToB).

    And I was going over the changes in version 7, and wanted to ask if the "No sleeping in the Illithid Lair" component is optional. Its just that, I think the Illithid Lair can be hard enough as it is, and not being able to sleep to replenish Chaotic Commands kinda sucks.

    Great mod though, I like the difficulty level (although I confess I dont play with everything turned on).
     
  4. -David_W- Gems: 3/31
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    No, but plausibly it ought to be. If you want to comment it out of your local version, delete the "no resting in illithid lair" block of scsii\psionic\psionic.tph (about 25 lines in).

    Personally, I think being able to renew CC makes it too easy, since the illithids are basically defenceless against it - matter of taste, I guess.

    I've played UB a couple of times and not had any problems with it. The Suna Seni bug is almost certainly SCSII's fault, not UB's (as I say, it's harmless, just cosmetically annoying).
     
  5. Proteus_za

    Proteus_za

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    The problem with mind flayers, and with psionics in general, is that you only have your saving throws to defend you against their lethal powers, and at that point in the game, those are quite low. Not to mention, their intelligence drain doesnt have a saving throw I think (but is a physical attack I think).

    End result, your defenses are useless, a succesful psionic attack from them results in a dead party member, and succesful psionic attacks happen rather often. And, magic is useless.

    Of course, as you say, with Chaotic Commands there are powerless against you. Its the only defense against them, and unfortunately happens to be extremely powerful.

    If you didnt have the greenstone amulet, or chaotic commands, how else would you tackle mind flayers?
     
  6. -David_W- Gems: 3/31
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    Probably ration my CC spells, use potions to improve saving throws, that kind of thing. CC does have a long duration, remember - you can get through a lot of the lair before it runs out. I wasn't trying to block it entirely, just dull its edge a bit. But as I say, making that part optional looks like a good idea.
     
  7. Vhailor

    Vhailor Justice is not blind, for I am her eyes Veteran

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    I recall Brime potions being a big help. (you wouldn't have to ration CC)
     
  8. Proteus_za

    Proteus_za

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    You only get those by fighting through half the Illithid lair, and they last for 4 or 5 rounds I think.

    Divine remix greatly shortens the duration of CC if I remember correctly. Or if not, replaces it with something less powerful with a shorter duration.

    True, that with one or two casts of CC you should be fine.
     
  9. -David_W- Gems: 3/31
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    Yes. (I can see that DR+ no rest would be kind of lethal!)
     
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