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NEED some barbarian proficiency guidance

Discussion in 'BG2: Shadows of Amn (Classic)' started by the assassin, Aug 13, 2002.

  1. Taluntain

    Taluntain Resident Alpha and Omega Staff Member ★ SPS Account Holder Resourceful Adored Veteran Pillars of Eternity SP Immortalizer (for helping immortalize Sorcerer's Place in the game!) New Server Contributor [2012] (for helping Sorcerer's Place lease a new, more powerful server!) Torment: Tides of Numenera SP Immortalizer (for helping immortalize Sorcerer's Place in the game!) BoM XenForo Migration Contributor [2015] (for helping support the migration to new forum software!)

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    [​IMG] You're mistaking hacks and cracks. Those are two totally different and unrelated things. What you can find on SP and similar sites is only hacks. Cracks are for breaking game copy protection and the like, something which isn't tolerated here.
     
  2. the assassin Gems: 8/31
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    Would you recommend getting proficiencies in flails/morning stars or katanas? Also, how many proficiency points total does the Barbarian get by his XP cap. thanks
     
  3. StressedE Gems: 15/31
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    10 profs.
    So after spending 3 in dual weild you can fully specialize 3 weapons,
    and will have one prof point left.
     
  4. Gothmog

    Gothmog Man, a curious beast indeed! ★ SPS Account Holder Veteran

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    [​IMG] This is a bit :yot: but i'll ask anyway. :)

    I've got TDD so there is anothar scimitar who gives you an extra attack. I've already decided to take belm in off hand. Problem is main hand: i thought i would have that other scimitar in main hand for 5 attacks but that Celestial fury is so good ;)
    Valygar is the char. - that means a little backstabbing
    Other scimitar is +2/3 i don't know: damage+2 and THAC0+3

    What do you think :confused:
     
  5. StressedE Gems: 15/31
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    Valygar only get's 3 attacks per round normally?
     
  6. Gothmog

    Gothmog Man, a curious beast indeed! ★ SPS Account Holder Veteran

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    Yep only three. I think anyone does when dualwielding (+1) and being specialized(**)
     
  7. StressedE Gems: 15/31
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    Fighters get 4 attacks when dual weilding at level 13 or higher.
    Dunno much about stalkers though.

    Anyway, personally I would go for Celestial fury in the main hand, and one of those scimitars in the off-hand. Preferably a +3 weapon if available.

    I checked it. Stalkers get 1/2 extra attack at level 13. The maximum attacks without magic is 5.
    So if you dual weild those two scimitars you will only have 1.5 extra attacks instead of 2.
    Go for Celestial fury and the best of those two scimitars.

    [ August 30, 2002, 15:33: Message edited by: StressedE ]
     
  8. Gothmog

    Gothmog Man, a curious beast indeed! ★ SPS Account Holder Veteran

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    Yeah now i'm level 12 and have 3 attacks per round when dualwielding normal(not extra attack) weapons. Thats great 'couse i wont have to miss out celestial fury ;) . I just noticed one thing His default katana(Corthala family blade) is damn good :eek: poison at every hit without save :p :p
    But i prefer one extra attack :)
     
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